Hi, something wrong is with my mob_drop_item.txt i have only for test one mob with drop, here:
and item stil dont drop, its not the problem or item or tab or something like that because if i change this solution with
than evryting its okay but item is droping only close to level mob, if i have 10/20 more than mob than item is dropped but i want to drop this item on all of time.
What is happend? my db syserr:
f5 bumpp
okay the problem is from source,game i tested this, but where now..??
Code:
Group mob
{
type limit
mob 1093
level_limit 60
1 80005 1 400
}
Code:
Group mob1
{
type drop
mob 1093
1 80005 1 400
}
What is happend? my db syserr:
Code:
SYSERR: Jul 28 07:12:37 :: Process: FDWATCH: peer null in event: ident 23 SYSERR: Jul 28 07:12:37 :: Process: FDWATCH: peer null in event: ident 20 SYSERR: Jul 28 07:12:37 :: Process: FDWATCH: peer null in event: ident 26 SYSERR: Jul 28 07:12:37 :: Process: FDWATCH: peer null in event: ident 24 SYSERR: Jul 28 07:12:37 :: Process: FDWATCH: peer null in event: ident 22 SYSERR: Jul 28 07:12:38 :: Process: FDWATCH: peer null in event: ident 21
okay the problem is from source,game i tested this, but where now..??