EXP Modifier

01/19/2010 19:33 jurs1006#1
Its been a while that I've made a post .. ^_^

After going through all posts/threads, it's always a hack/exploit that seems to affect all players once it's abused.. I for one use most of the exploits, but wisely, meaning not caught or noticed that THERE IS an exploit/hack..

Why not try this: Modify the game EXP gained: It needs help but here's the platform anyway.. Mod you can delete this if its doesn't help.

Quote:
alloc(newmem,2048) //2kb should be enough
label(returnhere)
label(originalcode)
label(exit)

0063113D: // Dekaron SEA Address.. I'm not supplying the Array for leechers
jmp newmem
nop
returnhere:

newmem:
add ecx, 7A120
add [edi+08],ecx
mov edx,[edi+0c]

originalcode:
add [edi+08],ecx
mov edx,[edi+0c]

exit:
jmp returnhere
The following code is for modifying the EXP when you level, originally, your exp goes back to 0 plus excess EXP of the last EXP gained. For example Current EXP - 1124/1130, you gained 10, so it will become 4/1230 ( 1230 assumed as next level required exp.)

Quote:
alloc(newmem,2048) //2kb should be enough
label(returnhere)
label(originalcode)
label(exit)

006311D1: // Dekaron SEA Address..
jmp newmem
nop
returnhere:

newmem:
mov eax,[edi+04]

originalcode:
sub [edi+08],eax
mov eax,[edi+04]

exit:
jmp returnhere
Those who are well versed on finding specific info through cheat engine will understand what these codes are for and how to find them. ^_^

For concerned members that can give help on completing the exploit, you're welcome to post, and please.. no NOOB questions.
01/19/2010 19:44 bottomy#2
Exp is serverside.
01/19/2010 20:02 jurs1006#3
Quote:
Originally Posted by bottomy View Post
Exp is serverside.
EXP "RATE" and EXP from "mobs" is server side. That is well known. Here is the logic of the modifier, IF I get to complete it.

SERVER "reads" PLAYER EXP (A) -> PLAYER gains EXP (B) -> CLIENT sends EXP to SERVER -> SERVER "adds" EXP to PLAYER EXP -> SERVER sends EXP to CLIENT -> BACK TO A..

Now by use of the script, what if we can add a specific amount of EXP gained before CLIENT sends EXP to SERVER?
01/19/2010 20:14 cheyester10#4
Quote:
Originally Posted by jurs1006 View Post
EXP "RATE" and EXP from "mobs" is server side. That is well known. Here is the logic of the modifier, IF I get to complete it.

SERVER "reads" PLAYER EXP (A) -> PLAYER gains EXP (B) -> CLIENT sends EXP to SERVER -> SERVER "adds" EXP to PLAYER EXP -> SERVER sends EXP to CLIENT -> BACK TO A..

Now by use of the script, what if we can add a specific amount of EXP gained before CLIENT sends EXP to SERVER?
Try to trick us all you want! Will not work I have done it with searching values on cheat engine...
01/19/2010 20:18 trane.#5
It cannot work, unfortunately ( and in the same time, luckily ).

#Closed