Looking for Angel Spirit's

06/21/2017 10:11 _MiROO_#1
Looking for original Angel Spirit's codes' with no modifications, Thanks in advance.
06/21/2017 12:38 janicka#2
Take it from clean client or CSRO-R or BR120 or VSRO Cap 120 DB :-)
06/21/2017 15:15 blapanda#3
Quote:
Originally Posted by janicka View Post
Take it from clean client or CSRO-R or BR120 or VSRO Cap 120 DB :-)
Not as easy as that. Optional levels, references in objcommon and item, gathering the respective .bsr / .bmt / .bms / .ddj / .efp and other files, skills according to plus stage, strength of ... oh wait, it is easy.
06/21/2017 15:24 _MiROO_#4
Quote:
Originally Posted by janicka View Post
Take it from clean client or CSRO-R or BR120 or VSRO Cap 120 DB :-)
Kinda hard, i wonder why no releases till now .

Quote:
Originally Posted by blapanda View Post
Not as easy as that. Optional levels, references in objcommon and item, gathering the respective .bsr / .bmt / .bms / .ddj / .efp and other files, skills according to plus stage, strength of ... oh wait, it is easy.
Refabilitybyitemoptlevel, refmagicbyitemoptlevel the big problem for me.
06/21/2017 16:38 Snow*#5
This was taken from RZ, all the credits goes to Larkon and not me.
06/21/2017 17:43 _MiROO_#6
Quote:
Originally Posted by Snow* View Post
This was taken from RZ, all the credits goes to Larkon and not me.
Thanks, but it's not in my DB, so im looking for complete codes for refobjcommon, item also.
06/21/2017 18:36 Snow*#7
itemdata%.txt is simply a mix between _RefObjCommon and _RefObjItem just cut them in half, add the _RefObjItem.ID and you're good to go.

Code:
1	41826	ITEM_MALL_AVATAR_M_AMALRUN	아말룬 (남) - 백색	xxx	SN_ITEM_MALL_AVATAR_M_AMALRUN	SN_ITEM_MALL_AVATAR_M_AMALRUN_TT_DESC	1	0	3	1	14	1	180000	3	0	1	1	1	223	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_ch_eventbox.bsr	item\Avatar\mall_avatar_m_amalrun.ddj	xxx	xxx	1	1	0	0	1	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0	0	0	0	0	0	0	0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	2419200	사용시간(초)	1	강화 여부(0=강화 불가능, 1=강화가능)	-1	xxx	-1	xxx	-1	xxx	-1	CashRank:2	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	9	0
1	41827	ITEM_MALL_AVATAR_W_AMALRUN	아말룬 (여) - 백색	xxx	SN_ITEM_MALL_AVATAR_W_AMALRUN	SN_ITEM_MALL_AVATAR_W_AMALRUN_TT_DESC	1	0	3	1	14	1	180000	3	0	1	1	1	223	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_ch_eventbox.bsr	item\Avatar\mall_avatar_w_amalrun.ddj	xxx	xxx	1	0	0	0	1	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0	0	0	0	0	0	0	0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	2419200	사용시간(초)	1	강화 여부(0=강화 불가능, 1=강화가능)	-1	xxx	-1	xxx	-1	xxx	-1	CashRank:2	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	9	0
Code:
1	41826	ITEM_MALL_AVATAR_M_AMALRUN	아말룬 (남) - 백색	xxx	SN_ITEM_MALL_AVATAR_M_AMALRUN	SN_ITEM_MALL_AVATAR_M_AMALRUN_TT_DESC	1	0	3	1	14	1	180000	3	0	1	1	1	223	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_ch_eventbox.bsr	item\Avatar\mall_avatar_m_amalrun.ddj	xxx	xxx	ID
ID	1	1	0	0	1	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0	0	0	0	0	0	0	0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	2419200	사용시간(초)	1	강화 여부(0=강화 불가능, 1=강화가능)	-1	xxx	-1	xxx	-1	xxx	-1	CashRank:2	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	9	0

1	41827	ITEM_MALL_AVATAR_W_AMALRUN	아말룬 (여) - 백색	xxx	SN_ITEM_MALL_AVATAR_W_AMALRUN	SN_ITEM_MALL_AVATAR_W_AMALRUN_TT_DESC	1	0	3	1	14	1	180000	3	0	1	1	1	223	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_ch_eventbox.bsr	item\Avatar\mall_avatar_w_amalrun.ddj	xxx	xxx	ID
ID	1	0	0	0	1	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0	0	0	0	0	0	0	0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	2419200	사용시간(초)	1	강화 여부(0=강화 불가능, 1=강화가능)	-1	xxx	-1	xxx	-1	xxx	-1	CashRank:2	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	9	0
P.S don't forget to change the _RefObjCommon.ID
06/21/2017 20:31 _MiROO_#8
Quote:
Originally Posted by Snow* View Post
itemdata%.txt is simply a mix between _RefObjCommon and _RefObjItem just cut them in half, add the _RefObjItem.ID and you're good to go.

Code:
1	41826	ITEM_MALL_AVATAR_M_AMALRUN	아말룬 (남) - 백색	xxx	SN_ITEM_MALL_AVATAR_M_AMALRUN	SN_ITEM_MALL_AVATAR_M_AMALRUN_TT_DESC	1	0	3	1	14	1	180000	3	0	1	1	1	223	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_ch_eventbox.bsr	item\Avatar\mall_avatar_m_amalrun.ddj	xxx	xxx	1	1	0	0	1	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0	0	0	0	0	0	0	0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	2419200	사용시간(초)	1	강화 여부(0=강화 불가능, 1=강화가능)	-1	xxx	-1	xxx	-1	xxx	-1	CashRank:2	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	9	0
1	41827	ITEM_MALL_AVATAR_W_AMALRUN	아말룬 (여) - 백색	xxx	SN_ITEM_MALL_AVATAR_W_AMALRUN	SN_ITEM_MALL_AVATAR_W_AMALRUN_TT_DESC	1	0	3	1	14	1	180000	3	0	1	1	1	223	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_ch_eventbox.bsr	item\Avatar\mall_avatar_w_amalrun.ddj	xxx	xxx	1	0	0	0	1	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0	0	0	0	0	0	0	0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	2419200	사용시간(초)	1	강화 여부(0=강화 불가능, 1=강화가능)	-1	xxx	-1	xxx	-1	xxx	-1	CashRank:2	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	9	0
Code:
1	41826	ITEM_MALL_AVATAR_M_AMALRUN	아말룬 (남) - 백색	xxx	SN_ITEM_MALL_AVATAR_M_AMALRUN	SN_ITEM_MALL_AVATAR_M_AMALRUN_TT_DESC	1	0	3	1	14	1	180000	3	0	1	1	1	223	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_ch_eventbox.bsr	item\Avatar\mall_avatar_m_amalrun.ddj	xxx	xxx	ID
ID	1	1	0	0	1	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0	0	0	0	0	0	0	0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	2419200	사용시간(초)	1	강화 여부(0=강화 불가능, 1=강화가능)	-1	xxx	-1	xxx	-1	xxx	-1	CashRank:2	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	9	0

1	41827	ITEM_MALL_AVATAR_W_AMALRUN	아말룬 (여) - 백색	xxx	SN_ITEM_MALL_AVATAR_W_AMALRUN	SN_ITEM_MALL_AVATAR_W_AMALRUN_TT_DESC	1	0	3	1	14	1	180000	3	0	1	1	1	223	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_ch_eventbox.bsr	item\Avatar\mall_avatar_w_amalrun.ddj	xxx	xxx	ID
ID	1	0	0	0	1	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0	0	0	0	0	0	0	0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	2419200	사용시간(초)	1	강화 여부(0=강화 불가능, 1=강화가능)	-1	xxx	-1	xxx	-1	xxx	-1	CashRank:2	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	9	0
P.S don't forget to change the _RefObjCommon.ID
Thanks, gonna try it, but what about textdata.equip&skill and textdata_object
or they just the text show inside game.