Hi everyone, i'm trying to learn about creating a packetbot for Seafight but I'm a little bit confused. I'm using c# wpf and wireshark to read the packets but I don't know how to use them. I'm following and learning something from the UDOBot for DarkOrbit but he was using C++ and not even using a map so I don't know if the logic behind it is the same, also the bot is very old and I'm not sure if those functions could work now.
For example, let's say I move the ship to a glitter, then should I detect what it's inside it and send a packet to the seafight server saying what I've found inside it? Am I right?
Second question: how can I detect a glitter? My code downloads the .swf file of Seafight but actually I don't know how to use it.
I don't know how to move and where to start learn something, so if someone can give me some advice or some explanation would be very accepted.
Thanks in advance
For example, let's say I move the ship to a glitter, then should I detect what it's inside it and send a packet to the seafight server saying what I've found inside it? Am I right?
Second question: how can I detect a glitter? My code downloads the .swf file of Seafight but actually I don't know how to use it.
I don't know how to move and where to start learn something, so if someone can give me some advice or some explanation would be very accepted.
Thanks in advance