[1/16] [Hack] No COF, No Reload, and Fastttt ROF.

01/17/2010 02:30 chiefioso#1
Here you go. Inject with winject or similar. It's my first injectable dll -- no menus or anything yet. :) More to come...

--Hack pulled for sanctity of Planetside. Do not share, and do not repost. Thank you :) --
01/17/2010 09:28 EvilExoticMonkey#2
yeaaaaaaa I LOVE YOU THIS WORKING!!!! :) :) :)
01/17/2010 20:10 chiefioso#3
Quote:
Originally Posted by EvilExoticMonkey View Post
yeaaaaaaa I LOVE YOU THIS WORKING!!!! :) :) :)
Expect more eventually. I have been rather busy lately, we'll see what I can come up with though.
01/18/2010 08:19 EvilExoticMonkey#4
Cool :) I wait :) :) :)
01/18/2010 08:31 chiefioso#5
Unfortunately this hack has some very real issues I would like to discuss:

1) COF -> It does not work in some vehicles and it is not adjustable.
--- Basically no-COF is handled in a few different ways. You can introduce a value (pSide et al. did this, probably damncheaters) or you can just no-op most of the calculation code that goes into the COF (I did this).

I'll eventually correct COF and make it work in all vehicles safely and allow adjustability.

2) ROF -> It is not adjustable yet, however, in the actual DLL I have the ability to set the float to whatever a user would want.

This actually presents unique challenges because once you change the ROF, getting it to go back to default on a per-weapon basis isn't possible until a reload of the memory for that weapon (PS doesnt do this often.) I am guessing I will combat this issue by storing all ROFs in an array with their associated data segment addresses, and then copy them back into the main module whenever the host app requests.

3) Radar is in my development version of the hack, it is not significant enough to merit a release. I'll let you know when I get speeds etc. in there.

4) Reload speed is alright, but not adjustable. Very similar to above. Except for the fact that the COF/ROF value is stored and manipulated natively using floating point ops (fild, fstp, etc) and for whatever reason the Reload Speed is represented only as an integer. No big deal, however, I will probably just make this an on-off kind of thing.
01/18/2010 10:07 EvilExoticMonkey#6
3) Radar - Radar hack it is interesting.
I so understand on it all enemies will be visible? If it so that it is more tremendous.
And you can make View cloakers unit simply invisible beings me have already tortured. And as I stupid at me it is impossible to make it most.
01/19/2010 14:45 ainidehe1#7
Google Winject in that download, how injection?
01/19/2010 14:56 EvilExoticMonkey#8
in any way
01/19/2010 15:47 ainidehe1#9
Injected how to run?
01/19/2010 16:23 EvilExoticMonkey#10
Goin Game .You turn off then press on Target Process - PlanetSide and DLL to Iject press PShack.dll Inject quit . End. :D
01/19/2010 17:58 ainidehe1#11
Enemy Radar and Alpha Blending when there ah? Thanks
01/20/2010 12:05 ainidehe1#12
PShack.dll into success, but nothing happened. Why?
01/20/2010 20:30 EvilExoticMonkey#13
guys need DirectX "No Fog " and "View cloaker unit"
02/01/2010 04:16 tiger4293#14
how do i download this hack
02/01/2010 08:57 chiefioso#15
you cant.