[help]guards

01/16/2010 02:15 coreymills#1
does anyone have the reborn guard working in the 5165 source i cant seem to figure it out
01/16/2010 02:40 .Ryu#2
Quote:
Originally Posted by coreymills View Post
does anyone have the reborn guard working in the 5165 source i cant seem to figure it out
Ok look for a LOTF 5017 source with it working
And convert it to the 5165 and it that dont work you got me on msn :)
01/16/2010 04:31 PeTe Ninja#3
just create a new class of spawning
01/16/2010 04:42 Sinestro#4
good luck corey
01/16/2010 08:03 taylor2846#5
don't it alredy have a Companion system on it?
01/16/2010 12:41 coreymills#6
ya everything works it just wont show the guard and i cant figure out y
01/16/2010 12:44 ~Yuki~#7
i got the same prob cant figure it out tho.

AFAIK i was able to summon on 5119+ so i recoded it but still nothing the attack type magic + Extra Summon gets never called...
01/16/2010 19:32 taylor2846#8
would you need to add the summon stuff in attack.cs i thank you need to add the summon skill stuff there like toxic fog has
find it search for
Code:
if (SU.Info.ID == 6001)
i thank thats what we need to add somting like this for summon guard but i dont no i dont relly no how skills work in this source yet
01/17/2010 00:51 Santa#9
Quote:
Originally Posted by taylor2846 View Post
would you need to add the summon stuff in attack.cs i thank you need to add the summon skill stuff there like toxic fog has
find it search for
Code:
if (SU.Info.ID == 6001)
i thank thats what we need to add somting like this for summon guard but i dont no i dont relly no how skills work in this source yet
This is not it at all, if you guys even did ANY testing you would realize that the guards spawn just fine. Its the mesh thats invalid you could say.
01/17/2010 01:05 Arcо#10
Quote:
Originally Posted by StarBucks View Post
This is not it at all, if you guys even did ANY testing you would realize that the guards spawn just fine. Its the mesh thats invalid you could say.

Orly?
Thats it?
Haha who thought it would've been a small mistake like that.
Are you sure that's the problem?
01/17/2010 01:10 Santa#11
Quote:
Originally Posted by taylor2846 View Post
would you need to add the summon stuff in attack.cs i thank you need to add the summon skill stuff there like toxic fog has
find it search for
Code:
if (SU.Info.ID == 6001)
i thank thats what we need to add somting like this for summon guard but i dont no i dont relly no how skills work in this source yet
Quote:
Originally Posted by Hepatitis C View Post

Orly?
Thats it?
Haha who thought it would've been a small mistake like that.
Are you sure that's the problem?
This isn't making any sense :S I've changed the mesh like 6 times and it doesn't work lmfao, im going to add it. I think i know whats wrong though.
01/17/2010 09:11 Arcо#12
Quote:
Originally Posted by StarBucks View Post
This isn't making any sense :S I've changed the mesh like 6 times and it doesn't work lmfao, im going to add it. I think i know whats wrong though.
Lol then the mesh might not be the problem then.
01/17/2010 11:50 Basser#13
Quote:
Originally Posted by Hepatitis C View Post
Lol then the mesh might not be the problem then.
Hmm, if it worked for other sources there is a fairly big chance it is the mesh being wrong.
01/17/2010 20:47 Santa#14
Quote:
Originally Posted by Hepatitis X View Post
Hmm, if it worked for other sources there is a fairly big chance it is the mesh being wrong.
I don't think so, it seems to be the prob, but i downloaded the official client, got the official mesh and it doesn't work.
01/18/2010 03:17 Arcо#15
Quote:
Originally Posted by Hepatitis X View Post
Hmm, if it worked for other sources there is a fairly big chance it is the mesh being wrong.

Well if he checked the mesh several times then I guess it isn't the mesh thing hmm?