does anyone have the reborn guard working in the 5165 source i cant seem to figure it out
if (SU.Info.ID == 6001)
This is not it at all, if you guys even did ANY testing you would realize that the guards spawn just fine. Its the mesh thats invalid you could say.Quote:
would you need to add the summon stuff in attack.cs i thank you need to add the summon skill stuff there like toxic fog has
find it search for
i thank thats what we need to add somting like this for summon guard but i dont no i dont relly no how skills work in this source yetCode:if (SU.Info.ID == 6001)
Quote:
would you need to add the summon stuff in attack.cs i thank you need to add the summon skill stuff there like toxic fog has
find it search for
i thank thats what we need to add somting like this for summon guard but i dont no i dont relly no how skills work in this source yetCode:if (SU.Info.ID == 6001)
This isn't making any sense :S I've changed the mesh like 6 times and it doesn't work lmfao, im going to add it. I think i know whats wrong though.Quote:
Orly?
Thats it?
Haha who thought it would've been a small mistake like that.
Are you sure that's the problem?