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[Only registered and activated users can see links. Click Here To Register...] I can't find it into the map editor side. Can you give me a hint or I think can you locate me where is that option located?
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This is the cords of the Arena
538.789734 138.219025 474.757294
541.320496 138.516541 494.732971
I've tried to find that cords inside the source/resource can't find that one
and I wonder what does "-1" means there on this script.
region3 6 13 538.789734 138.219025 474.757294 0x0 0 0 "" "" 0 0.000000 0.000000 0.000000 536 472 541 477 "ARENA" 0 -1 -1 -1 -1 -1 -1 -1 -1 0 0 0
title 0
desc 0
region3 6 10 541.320496 138.516541 494.732971 0x0 200 1 "" "" 0 0.000000 0.000000 0.000000 387 391 603 617 "" 0 -1 -1 -1 -1 -1 -1 -1 -1 0 0 0
title 1
{
IDS_WDARENA_WLD_000000
}
desc 0
If you don't mind can you share to us where can did you found it? :D Thank you!
Is it something to do on this one?
void CTheme::ReadTitleWorld()
{
if(m_pTitleWorld == NULL)
{
m_pTitleWorld = new CWorld;
if(m_pTitleWorld != NULL)
{
if(!m_bLoadTerrainScript)
m_bLoadTerrainScript = prj.m_terrainMng.LoadScript("terrain.inc");
if(m_bLoadTerrainScript)
{
if(m_pTitleWorld->InitDeviceObjects( m_pd3dDevice ) == S_OK)
{
if(m_pTitleWorld->OpenWorld( MakePath( DIR_WORLD, "WdArena" ), TRUE ))
{
D3DXVECTOR3 vecWorld(128.0f, 128.0f, 128.0f);
m_pTitleWorld->ReadWorld(vecWorld);
D3DXVECTOR3 vecPos(149.0f, 105.0f, 170.0f);
D3DXVECTOR3 vecLookat(213.0f, 116.0f, 184.0f);
CCamera camera;
camera.SetPos(vecPos);
camera.m_vLookAt = vecLookat;
m_pTitleWorld->SetCamera(&camera);
/*
m_pFlyffLogo = CWndBase::m_textureMng.AddTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), _T( "flyfftitletest.bmp" ) ), 0xffff00ff );
m_pGameGrade = CWndBase::m_textureMng.AddTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), _T( "gamegradetest.bmp" ) ), 0xffff00ff );
m_pAeonLogo = CWndBase::m_textureMng.AddTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), _T( "aeonsoftlogotest.bmp" ) ), 0xffff00ff );
m_pGalaLogo = CWndBase::m_textureMng.AddTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), _T( "galalogotest.bmp" ) ), 0xffff00ff );
*/
m_bRenderTitleWorld = TRUE;
}
else
SAFE_DELETE(m_pTitleWorld);
}
}
}
}
}
void CTheme::DestoryTitleWorld()
{
if(m_pTitleWorld != NULL)
{
m_pTitleWorld->InvalidateDeviceObjects();
m_pTitleWorld->DeleteDeviceObjects();
SAFE_DELETE(m_pTitleWorld);
}
m_dwTexturAlpha1 = 0;
m_dwTexturAlpha2 = 0;
}
or this is something on theme?