Clockwork Crash

04/30/2017 16:36 justcallmeidol09#1
Hi Again :3 this time clockwork is bug
after the clockwork attacks the worldserver crashes.
but before it attacks i can still kill and loot its drop's without any crashes

The CRASH only happens after the clockwork hits its first attack.
any ideas why is this happening?

here's the rpt error

i would appreciate any valid answers :)
04/30/2017 18:32 Lumi#2
Missing animation? Are there any error logs?
05/01/2017 04:13 justcallmeidol09#3
Quote:
Originally Posted by ​Lumi View Post
Missing animation? Are there any error logs?

this

client log
05/02/2017 12:52 0ctopush#4
also have the same problem :/
05/03/2017 15:08 xTwiLightx#5
Well, it clearly crashes in the function
Code:
CMover::DropItem

And you even got an Exception Message:
Quote:
INT_DIVIDE_BY_ZERO

I think that should be a very good hint to start with.
05/04/2017 12:27 justcallmeidol09#6
Quote:
Originally Posted by xTwiLightx View Post
Well, it clearly crashes in the function
Code:
CMover::DropItem

And you even got an Exception Message:



I think that should be a very good hint to start with.
sir why i can loot it's drops before it attacks?