Why the client closes after I teleport, or changed map such as entering a portal? I did some breakpoint, but it lead me to nowhere.
Here's the log (debug) from the client everytime the client closes after teleporting.
Edit: I was checking on my previous threads, and I have decided to update it to remind myself of what I accomplished 2 years ago. I have fixed the issue, it is somehow related to GetSurrounding. Something should not be there.
Here's the log (debug) from the client everytime the client closes after teleporting.
Edit: I was checking on my previous threads, and I have decided to update it to remind myself of what I accomplished 2 years ago. I have fixed the issue, it is somehow related to GetSurrounding. Something should not be there.