can anyone help me how to make packitembox like fashion box after i open 4parts will pop-up in my inventory?
[COLOR="#006400"]//130 Sets Boxes[/COLOR] #define II_SYS_SYS_SCR_BXMKNT130SET [COLOR="#FF0000"]40139[/COLOR] #define II_SYS_SYS_SCR_BXMBLA130SET [COLOR="#FF0000"]40140[/COLOR] #define II_SYS_SYS_SCR_BXFKNT130SET [COLOR="#FF0000"]40141[/COLOR] #define II_SYS_SYS_SCR_BXFBLA130SET [COLOR="#FF0000"]40142[/COLOR] #define II_SYS_SYS_SCR_BXMJST130SET [COLOR="#FF0000"]40143[/COLOR] #define II_SYS_SYS_SCR_BXMRAG130SET [COLOR="#FF0000"]40144[/COLOR] #define II_SYS_SYS_SCR_BXFJST130SET [COLOR="#FF0000"]40145[/COLOR] #define II_SYS_SYS_SCR_BXFRAG130SET [COLOR="#FF0000"]40146[/COLOR] #define II_SYS_SYS_SCR_BXMRIN130SET [COLOR="#FF0000"]40147[/COLOR] #define II_SYS_SYS_SCR_BXMBIL130SET [COLOR="#FF0000"]40148[/COLOR] #define II_SYS_SYS_SCR_BXFRIN130SET [COLOR="#FF0000"]40149[/COLOR] #define II_SYS_SYS_SCR_BXFBIL130SET [COLOR="#FF0000"]40150[/COLOR] #define II_SYS_SYS_SCR_BXMPSY130SET [COLOR="#FF0000"]40151[/COLOR] #define II_SYS_SYS_SCR_BXMELE130SET [COLOR="#FF0000"]40152[/COLOR] #define II_SYS_SYS_SCR_BXFPSY130SET [COLOR="#FF0000"]40153[/COLOR] #define II_SYS_SYS_SCR_BXFELE130SET [COLOR="#FF0000"]40154[/COLOR]
"EveBalPbox" II_SYS_SYS_SCR_BXFELE120SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
[COLOR="#006400"]//130 Sets Boxes[/COLOR] "EveBalPbox" II_SYS_SYS_SCR_BXMKNT130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXMBLA130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXFKNT130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXFBLA130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXMJST130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXMRAG130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXFJST130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXFRAG130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXMRIN130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXMBIL130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXFRIN130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXFBIL130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXMPSY130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXMELE130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXFPSY130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXFELE130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
[COLOR="#006400"]//130 Sets Boxes[/COLOR] IDS_PROPITEM_TXT_[COLOR="#FF0000"]061030[/COLOR] 130 Level Templar Set (M) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061031[/COLOR] Opening this box will give you a 130 level templar set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061032[/COLOR] 130 Level Slayer Set (M) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061033[/COLOR] Opening this box will give you a 130 level slayer set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061034[/COLOR] 130 Level Templar Set (F) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061035[/COLOR] Opening this box will give you a 130 level templar set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061036[/COLOR] 130 Level Slayer Set (F) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061037[/COLOR] Opening this box will give you a 130 level slayer set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061038[/COLOR] 130 Level Harlequin Set (M) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061039[/COLOR] Opening this box will give you a 130 level harlequin set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061040[/COLOR] 130 Level Crackshooter Set (M) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061041[/COLOR] Opening this box will give you a 130 level crackshooter set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061042[/COLOR] 130 Level Harlequin Set (F) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061043[/COLOR] Opening this box will give you a 130 level harlequin set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061044[/COLOR] 130 Level Crackshooter Set (F) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061045[/COLOR] Opening this box will give you a 130 level crackshooter set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061046[/COLOR] 130 Level Seraph Set (M) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061047[/COLOR] Opening this box will give you a 130 level seraph set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061048[/COLOR] 130 Level Force Master Set (M) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061049[/COLOR] Opening this box will give you a 130 level force master set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061050[/COLOR] 130 Level Seraph Set (F) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061051[/COLOR] Opening this box will give you a 130 level seraph set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061052[/COLOR] 130 Level Force Master Set (F) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061053[/COLOR] Opening this box will give you a 130 level force master set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061054[/COLOR] 130 Level Mentalist Set (M) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061055[/COLOR] Opening this box will give you a 130 level mentalist set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061056[/COLOR] 130 Level Arcanist Set (M) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061057[/COLOR] Opening this box will give you a 130 level arcanist set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061058[/COLOR] 130 Level Mentalist Set (F) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061059[/COLOR] Opening this box will give you a 130 level mentalist set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061060[/COLOR] 130 Level Arcanist Set (F) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061061[/COLOR] Opening this box will give you a 130 level arcanist set.
[COLOR="#006400"]//130 Sets Boxes[/COLOR] 11 II_SYS_SYS_SCR_BXMKNT130SET IDS_PROPITEM_TXT_061030 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061031 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXMBLA130SET IDS_PROPITEM_TXT_061032 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061033 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXFKNT130SET IDS_PROPITEM_TXT_061034 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061035 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXFBLA130SET IDS_PROPITEM_TXT_061036 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061037 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXMJST130SET IDS_PROPITEM_TXT_061038 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061039 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXMRAG130SET IDS_PROPITEM_TXT_061040 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061041 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXFJST130SET IDS_PROPITEM_TXT_061042 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061043 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXFRAG130SET IDS_PROPITEM_TXT_061044 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061045 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXMRIN130SET IDS_PROPITEM_TXT_061046 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061047 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXMBIL130SET IDS_PROPITEM_TXT_061048 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061049 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXFRIN130SET IDS_PROPITEM_TXT_061050 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061051 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXFBIL130SET IDS_PROPITEM_TXT_061052 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061053 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXMPSY130SET IDS_PROPITEM_TXT_061054 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061055 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXMELE130SET IDS_PROPITEM_TXT_061056 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061057 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXFPSY130SET IDS_PROPITEM_TXT_061058 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061059 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXFELE130SET IDS_PROPITEM_TXT_061060 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061061 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0
[COLOR="#006400"]//130 Sets Boxes[/COLOR]
PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXMBLA130SET[/COLOR] 0
{
[COLOR="#0000CD"] II_ARM_M_STORMB_HELMET_SET_KAL 0 1
II_ARM_M_STORMB_SUIT_SET_KAL 0 1
II_ARM_M_STORMB_GAUNTLET_SET_KAL 0 1
II_ARM_M_STORMB_BOOTS_SET_KAL 0 1[/COLOR]
}
PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXFBLA130SET[/COLOR] 0
{
[COLOR="#0000CD"] II_ARM_F_STORMB_HELMET_SET_KAL 0 1
II_ARM_F_STORMB_SUIT_SET_KAL 0 1
II_ARM_F_STORMB_GAUNTLET_SET_KAL 0 1
II_ARM_F_STORMB_BOOTS_SET_KAL 0 1[/COLOR]
}
PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXMKNT130SET[/COLOR] 0
{
[COLOR="#0000CD"] II_ARM_M_LORDK_HELMET_SET_KAL 0 1
II_ARM_M_LORDK_SUIT_SET_KAL 0 1
II_ARM_M_LORDK_GAUNTLET_SET_KAL 0 1
II_ARM_M_LORDK_BOOTS_SET_KAL 0 1[/COLOR]
}
PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXFKNT130SET[/COLOR] 0
{
[COLOR="#0000CD"] II_ARM_F_LORDK_HELMET_SET_KAL 0 1
II_ARM_F_LORDK_SUIT_SET_KAL 0 1
II_ARM_F_LORDK_GAUNTLET_SET_KAL 0 1
II_ARM_F_LORDK_BOOTS_SET_KAL 0 1[/COLOR]
}
PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXMBIL130SET[/COLOR] 0
{
[COLOR="#0000CD"] II_ARM_M_FORCEM_HELMET_SET_KAL 0 1
II_ARM_M_FORCEM_SUIT_SET_KAL 0 1
II_ARM_M_FORCEM_GAUNTLET_SET_KAL 0 1
II_ARM_M_FORCEM_BOOTS_SET_KAL 0 1[/COLOR]
}
PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXFBIL130SET[/COLOR] 0
{
[COLOR="#0000CD"] II_ARM_F_FORCEM_HELMET_SET_KAL 0 1
II_ARM_F_FORCEM_SUIT_SET_KAL 0 1
II_ARM_F_FORCEM_GAUNTLET_SET_KAL 0 1
II_ARM_F_FORCEM_BOOTS_SET_KAL 0 1[/COLOR]
}
PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXMRIN130SET[/COLOR] 0
{
[COLOR="#0000CD"] II_ARM_M_FLOR_HELMET_SET_KAL 0 1
II_ARM_M_FLOR_SUIT_SET_KAL 0 1
II_ARM_M_FLOR_GAUNTLET_SET_KAL 0 1
II_ARM_M_FLOR_BOOTS_SET_KAL 0 1[/COLOR]
}
PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXFRIN130SET[/COLOR] 0
{
[COLOR="#0000CD"] II_ARM_F_FLOR_HELMET_SET_KAL 0 1
II_ARM_F_FLOR_SUIT_SET_KAL 0 1
II_ARM_F_FLOR_GAUNTLET_SET_KAL 0 1
II_ARM_F_FLOR_BOOTS_SET_KAL 0 1[/COLOR]
}
PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXMPSY130SET[/COLOR] 0
{
[COLOR="#0000CD"] II_ARM_M_MENT_HELMET_SET_KAL 0 1
II_ARM_M_MENT_SUIT_SET_KAL 0 1
II_ARM_M_MENT_GAUNTLET_SET_KAL 0 1
II_ARM_M_MENT_BOOTS_SET_KAL 0 1[/COLOR]
}
PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXFPSY130SET[/COLOR] 0
{
[COLOR="#0000CD"] II_ARM_F_MENT_HELMET_SET_KAL 0 1
II_ARM_F_MENT_SUIT_SET_KAL 0 1
II_ARM_F_MENT_GAUNTLET_SET_KAL 0 1
II_ARM_F_MENT_BOOTS_SET_KAL 0 1[/COLOR]
}
PackItem I[COLOR="#800080"]I_SYS_SYS_SCR_BXMELE130SET[/COLOR] 0
{
[COLOR="#0000CD"] II_ARM_M_ELEL_HELMET_SET_KAL 0 1
II_ARM_M_ELEL_SUIT_SET_KAL 0 1
II_ARM_M_ELEL_GAUNTLET_SET_KAL 0 1
II_ARM_M_ELEL_BOOTS_SET_KAL 0 1[/COLOR]
}
PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXFELE130SET[/COLOR] 0
{
[COLOR="#0000CD"] II_ARM_F_ELEL_HELMET_SET_KAL 0 1
II_ARM_F_ELEL_SUIT_SET_KAL 0 1
II_ARM_F_ELEL_GAUNTLET_SET_KAL 0 1
II_ARM_F_ELEL_BOOTS_SET_KAL 0 1[/COLOR]
}
PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXMRAG130SET[/COLOR] 0
{
[COLOR="#0000CD"] II_ARM_M_CRACKS_HELMET_SET_KAL 0 1
II_ARM_M_CRACKS_SUIT_SET_KAL 0 1
II_ARM_M_CRACKS_GAUNTLET_SET_KAL 0 1
II_ARM_M_CRACKS_BOOTS_SET_KAL 0 1[/COLOR]
}
PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXFRAG130SET[/COLOR] 0
{
[COLOR="#0000CD"] II_ARM_F_CRACKS_HELMET_SET_KAL 0 1
II_ARM_F_CRACKS_SUIT_SET_KAL 0 1
II_ARM_F_CRACKS_GAUNTLET_SET_KAL 0 1
II_ARM_F_CRACKS_BOOTS_SET_KAL 0 1[/COLOR]
}
PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXMJST130SET[/COLOR] 0
{
[COLOR="#0000CD"] II_ARM_M_WINDL_HELMET_SET_KAL 0 1
II_ARM_M_WINDL_SUIT_SET_KAL 0 1
II_ARM_M_WINDL_GAUNTLET_SET_KAL 0 1
II_ARM_M_WINDL_BOOTS_SET_KAL 0 1[/COLOR]
}
PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXFJST130SET[/COLOR] 0
{
[COLOR="#0000CD"] II_ARM_F_WINDL_HELMET_SET_KAL 0 1
II_ARM_F_WINDL_SUIT_SET_KAL 0 1
II_ARM_F_WINDL_GAUNTLET_SET_KAL 0 1
II_ARM_F_WINDL_BOOTS_SET_KAL 0 1[/COLOR]
}
credits goes to a user from other forum :)Quote:
defineItem.h Defining the boxes.
At the end of the defineItem.h paste the following code :
Red : Use the search button to make sure the defines are unique.Code:[COLOR="#006400"]//130 Sets Boxes[/COLOR] #define II_SYS_SYS_SCR_BXMKNT130SET [COLOR="#FF0000"]40139[/COLOR] #define II_SYS_SYS_SCR_BXMBLA130SET [COLOR="#FF0000"]40140[/COLOR] #define II_SYS_SYS_SCR_BXFKNT130SET [COLOR="#FF0000"]40141[/COLOR] #define II_SYS_SYS_SCR_BXFBLA130SET [COLOR="#FF0000"]40142[/COLOR] #define II_SYS_SYS_SCR_BXMJST130SET [COLOR="#FF0000"]40143[/COLOR] #define II_SYS_SYS_SCR_BXMRAG130SET [COLOR="#FF0000"]40144[/COLOR] #define II_SYS_SYS_SCR_BXFJST130SET [COLOR="#FF0000"]40145[/COLOR] #define II_SYS_SYS_SCR_BXFRAG130SET [COLOR="#FF0000"]40146[/COLOR] #define II_SYS_SYS_SCR_BXMRIN130SET [COLOR="#FF0000"]40147[/COLOR] #define II_SYS_SYS_SCR_BXMBIL130SET [COLOR="#FF0000"]40148[/COLOR] #define II_SYS_SYS_SCR_BXFRIN130SET [COLOR="#FF0000"]40149[/COLOR] #define II_SYS_SYS_SCR_BXFBIL130SET [COLOR="#FF0000"]40150[/COLOR] #define II_SYS_SYS_SCR_BXMPSY130SET [COLOR="#FF0000"]40151[/COLOR] #define II_SYS_SYS_SCR_BXMELE130SET [COLOR="#FF0000"]40152[/COLOR] #define II_SYS_SYS_SCR_BXFPSY130SET [COLOR="#FF0000"]40153[/COLOR] #define II_SYS_SYS_SCR_BXFELE130SET [COLOR="#FF0000"]40154[/COLOR]
Green : Comments.
mdlDyna.inc The part where we separate them.
In mdlDyna.inc search the for :
And under that paste the following code :Code:"EveBalPbox" II_SYS_SYS_SCR_BXFELE120SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
Green : CommentsCode:[COLOR="#006400"]//130 Sets Boxes[/COLOR] "EveBalPbox" II_SYS_SYS_SCR_BXMKNT130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXMBLA130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXFKNT130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXFBLA130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXMJST130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXMRAG130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXFJST130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXFRAG130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXMRIN130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXMBIL130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXFRIN130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXFBIL130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXMPSY130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXMELE130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXFPSY130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 "EveBalPbox" II_SYS_SYS_SCR_BXFELE130SET MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
propItem.txt.txt Here we chose the box's name / description.
At the end of the propItem.txt.txt paste the following code :
Red : Use the search button to make sure the numbers are unique.Code:[COLOR="#006400"]//130 Sets Boxes[/COLOR] IDS_PROPITEM_TXT_[COLOR="#FF0000"]061030[/COLOR] 130 Level Templar Set (M) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061031[/COLOR] Opening this box will give you a 130 level templar set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061032[/COLOR] 130 Level Slayer Set (M) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061033[/COLOR] Opening this box will give you a 130 level slayer set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061034[/COLOR] 130 Level Templar Set (F) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061035[/COLOR] Opening this box will give you a 130 level templar set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061036[/COLOR] 130 Level Slayer Set (F) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061037[/COLOR] Opening this box will give you a 130 level slayer set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061038[/COLOR] 130 Level Harlequin Set (M) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061039[/COLOR] Opening this box will give you a 130 level harlequin set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061040[/COLOR] 130 Level Crackshooter Set (M) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061041[/COLOR] Opening this box will give you a 130 level crackshooter set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061042[/COLOR] 130 Level Harlequin Set (F) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061043[/COLOR] Opening this box will give you a 130 level harlequin set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061044[/COLOR] 130 Level Crackshooter Set (F) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061045[/COLOR] Opening this box will give you a 130 level crackshooter set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061046[/COLOR] 130 Level Seraph Set (M) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061047[/COLOR] Opening this box will give you a 130 level seraph set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061048[/COLOR] 130 Level Force Master Set (M) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061049[/COLOR] Opening this box will give you a 130 level force master set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061050[/COLOR] 130 Level Seraph Set (F) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061051[/COLOR] Opening this box will give you a 130 level seraph set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061052[/COLOR] 130 Level Force Master Set (F) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061053[/COLOR] Opening this box will give you a 130 level force master set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061054[/COLOR] 130 Level Mentalist Set (M) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061055[/COLOR] Opening this box will give you a 130 level mentalist set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061056[/COLOR] 130 Level Arcanist Set (M) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061057[/COLOR] Opening this box will give you a 130 level arcanist set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061058[/COLOR] 130 Level Mentalist Set (F) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061059[/COLOR] Opening this box will give you a 130 level mentalist set. IDS_PROPITEM_TXT_[COLOR="#FF0000"]061060[/COLOR] 130 Level Arcanist Set (F) IDS_PROPITEM_TXT_[COLOR="#FF0000"]061061[/COLOR] Opening this box will give you a 130 level arcanist set.
Green : Comments
Spec_item.txt
At the end of the Spec_Item.txt paste the following code :
Code:[COLOR="#006400"]//130 Sets Boxes[/COLOR] 11 II_SYS_SYS_SCR_BXMKNT130SET IDS_PROPITEM_TXT_061030 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061031 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXMBLA130SET IDS_PROPITEM_TXT_061032 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061033 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXFKNT130SET IDS_PROPITEM_TXT_061034 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061035 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXFBLA130SET IDS_PROPITEM_TXT_061036 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061037 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXMJST130SET IDS_PROPITEM_TXT_061038 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061039 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXMRAG130SET IDS_PROPITEM_TXT_061040 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061041 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXFJST130SET IDS_PROPITEM_TXT_061042 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061043 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXFRAG130SET IDS_PROPITEM_TXT_061044 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061045 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXMRIN130SET IDS_PROPITEM_TXT_061046 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061047 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXMBIL130SET IDS_PROPITEM_TXT_061048 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061049 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXFRIN130SET IDS_PROPITEM_TXT_061050 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061051 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXFBIL130SET IDS_PROPITEM_TXT_061052 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061053 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXMPSY130SET IDS_PROPITEM_TXT_061054 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061055 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXMELE130SET IDS_PROPITEM_TXT_061056 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061057 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXFPSY130SET IDS_PROPITEM_TXT_061058 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061059 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0 11 II_SYS_SYS_SCR_BXFELE130SET IDS_PROPITEM_TXT_061060 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 4 = = = = = = = 0 = = 1 = = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = = = = WUI_NOW = = = = = = 20000 = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """itm_EveBalPbox.DDS""" 0 """""" IDS_PROPITEM_TXT_061061 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0
propPackItem.inc And finally we choose what's gonna be inside our boxes.
[/Color]At the end of the propPackItem.inc paste the following code :
Purple : Name of the boxCode:[COLOR="#006400"]//130 Sets Boxes[/COLOR] PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXMBLA130SET[/COLOR] 0 { [COLOR="#0000CD"] II_ARM_M_STORMB_HELMET_SET_KAL 0 1 II_ARM_M_STORMB_SUIT_SET_KAL 0 1 II_ARM_M_STORMB_GAUNTLET_SET_KAL 0 1 II_ARM_M_STORMB_BOOTS_SET_KAL 0 1[/COLOR] } PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXFBLA130SET[/COLOR] 0 { [COLOR="#0000CD"] II_ARM_F_STORMB_HELMET_SET_KAL 0 1 II_ARM_F_STORMB_SUIT_SET_KAL 0 1 II_ARM_F_STORMB_GAUNTLET_SET_KAL 0 1 II_ARM_F_STORMB_BOOTS_SET_KAL 0 1[/COLOR] } PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXMKNT130SET[/COLOR] 0 { [COLOR="#0000CD"] II_ARM_M_LORDK_HELMET_SET_KAL 0 1 II_ARM_M_LORDK_SUIT_SET_KAL 0 1 II_ARM_M_LORDK_GAUNTLET_SET_KAL 0 1 II_ARM_M_LORDK_BOOTS_SET_KAL 0 1[/COLOR] } PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXFKNT130SET[/COLOR] 0 { [COLOR="#0000CD"] II_ARM_F_LORDK_HELMET_SET_KAL 0 1 II_ARM_F_LORDK_SUIT_SET_KAL 0 1 II_ARM_F_LORDK_GAUNTLET_SET_KAL 0 1 II_ARM_F_LORDK_BOOTS_SET_KAL 0 1[/COLOR] } PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXMBIL130SET[/COLOR] 0 { [COLOR="#0000CD"] II_ARM_M_FORCEM_HELMET_SET_KAL 0 1 II_ARM_M_FORCEM_SUIT_SET_KAL 0 1 II_ARM_M_FORCEM_GAUNTLET_SET_KAL 0 1 II_ARM_M_FORCEM_BOOTS_SET_KAL 0 1[/COLOR] } PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXFBIL130SET[/COLOR] 0 { [COLOR="#0000CD"] II_ARM_F_FORCEM_HELMET_SET_KAL 0 1 II_ARM_F_FORCEM_SUIT_SET_KAL 0 1 II_ARM_F_FORCEM_GAUNTLET_SET_KAL 0 1 II_ARM_F_FORCEM_BOOTS_SET_KAL 0 1[/COLOR] } PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXMRIN130SET[/COLOR] 0 { [COLOR="#0000CD"] II_ARM_M_FLOR_HELMET_SET_KAL 0 1 II_ARM_M_FLOR_SUIT_SET_KAL 0 1 II_ARM_M_FLOR_GAUNTLET_SET_KAL 0 1 II_ARM_M_FLOR_BOOTS_SET_KAL 0 1[/COLOR] } PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXFRIN130SET[/COLOR] 0 { [COLOR="#0000CD"] II_ARM_F_FLOR_HELMET_SET_KAL 0 1 II_ARM_F_FLOR_SUIT_SET_KAL 0 1 II_ARM_F_FLOR_GAUNTLET_SET_KAL 0 1 II_ARM_F_FLOR_BOOTS_SET_KAL 0 1[/COLOR] } PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXMPSY130SET[/COLOR] 0 { [COLOR="#0000CD"] II_ARM_M_MENT_HELMET_SET_KAL 0 1 II_ARM_M_MENT_SUIT_SET_KAL 0 1 II_ARM_M_MENT_GAUNTLET_SET_KAL 0 1 II_ARM_M_MENT_BOOTS_SET_KAL 0 1[/COLOR] } PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXFPSY130SET[/COLOR] 0 { [COLOR="#0000CD"] II_ARM_F_MENT_HELMET_SET_KAL 0 1 II_ARM_F_MENT_SUIT_SET_KAL 0 1 II_ARM_F_MENT_GAUNTLET_SET_KAL 0 1 II_ARM_F_MENT_BOOTS_SET_KAL 0 1[/COLOR] } PackItem I[COLOR="#800080"]I_SYS_SYS_SCR_BXMELE130SET[/COLOR] 0 { [COLOR="#0000CD"] II_ARM_M_ELEL_HELMET_SET_KAL 0 1 II_ARM_M_ELEL_SUIT_SET_KAL 0 1 II_ARM_M_ELEL_GAUNTLET_SET_KAL 0 1 II_ARM_M_ELEL_BOOTS_SET_KAL 0 1[/COLOR] } PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXFELE130SET[/COLOR] 0 { [COLOR="#0000CD"] II_ARM_F_ELEL_HELMET_SET_KAL 0 1 II_ARM_F_ELEL_SUIT_SET_KAL 0 1 II_ARM_F_ELEL_GAUNTLET_SET_KAL 0 1 II_ARM_F_ELEL_BOOTS_SET_KAL 0 1[/COLOR] } PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXMRAG130SET[/COLOR] 0 { [COLOR="#0000CD"] II_ARM_M_CRACKS_HELMET_SET_KAL 0 1 II_ARM_M_CRACKS_SUIT_SET_KAL 0 1 II_ARM_M_CRACKS_GAUNTLET_SET_KAL 0 1 II_ARM_M_CRACKS_BOOTS_SET_KAL 0 1[/COLOR] } PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXFRAG130SET[/COLOR] 0 { [COLOR="#0000CD"] II_ARM_F_CRACKS_HELMET_SET_KAL 0 1 II_ARM_F_CRACKS_SUIT_SET_KAL 0 1 II_ARM_F_CRACKS_GAUNTLET_SET_KAL 0 1 II_ARM_F_CRACKS_BOOTS_SET_KAL 0 1[/COLOR] } PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXMJST130SET[/COLOR] 0 { [COLOR="#0000CD"] II_ARM_M_WINDL_HELMET_SET_KAL 0 1 II_ARM_M_WINDL_SUIT_SET_KAL 0 1 II_ARM_M_WINDL_GAUNTLET_SET_KAL 0 1 II_ARM_M_WINDL_BOOTS_SET_KAL 0 1[/COLOR] } PackItem [COLOR="#800080"]II_SYS_SYS_SCR_BXFJST130SET[/COLOR] 0 { [COLOR="#0000CD"] II_ARM_F_WINDL_HELMET_SET_KAL 0 1 II_ARM_F_WINDL_SUIT_SET_KAL 0 1 II_ARM_F_WINDL_GAUNTLET_SET_KAL 0 1 II_ARM_F_WINDL_BOOTS_SET_KAL 0 1[/COLOR] }
Blue : The stuff inside the box
Green : Comments