About level cap

04/13/2017 12:35 justcallmeidol09#1
Hi, i have a question/problem with the level cap. I already changed it on Definejob.h Exptable.inc and Projectcmn.h but still the level cap didnt changed.
Please help me if there are more to configure.

thanks in advance
04/13/2017 13:36 Synxx©#2
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You have to compile your worldserver again with the new DefineJob.h
04/13/2017 14:14 justcallmeidol09#3
i found no definejob in my source.
04/13/2017 15:55 Ecrypter#4
DefineJob on resource. Compile your neuz and worldserver. Because you change also in projectcmn.h because your desire level cap is 300 i think jc
04/13/2017 17:22 justcallmeidol09#5
Quote:
Originally Posted by Ecrypter View Post
DefineJob on resource. Compile your neuz and worldserver. Because you change also in projectcmn.h because your desire level cap is 300 i think jc
hi renz thanks for answering btw i already compiled it still the same.
yes i want the max level cap to 300, this is what i've edited in my definejob.h

can you check if i made something wrong?
04/13/2017 20:20 Lumi#6
If __3RD_LEGEND16 is defined, then change this:
#define MAX_LEGEND_LEVEL 130 // 히어로 캐릭 최고 레벨

if __3RD_LEGEND16 is not defined, then change this:
#define MAX_LEGEND_LEVEL 129
04/14/2017 03:39 Ecrypter#7
Quote:
Originally Posted by ​Lumi View Post
If __3RD_LEGEND16 is defined, then change this:
#define MAX_LEGEND_LEVEL 130 // 히어로 캐릭 최고 레벨

if __3RD_LEGEND16 is not defined, then change this:
#define MAX_LEGEND_LEVEL 129
Lumi's right

Remove dupplicate code. And rearrange the code also You need to define undupplicated code.
04/14/2017 15:43 justcallmeidol09#8
Fixed Thanks!