Anti Xign Code is made in what ?

01/13/2010 00:23 serban999#1
Anti Xign Code is made in what ?
Visual C++ ?
01/13/2010 00:35 ~Kakkarot~#2
+#1 reported at 13/1/10 GMT +1 0:34 cause wrong section
01/13/2010 07:57 -8gX#3
Yes. Nebular uses Visual C++ Studio 7 I believe he told me in a PM
01/13/2010 11:31 Piotr1988#4
i have Visual C++ Studio 7 and what is next....?
01/13/2010 11:33 serban999#5
ya i have it too , but im kinda of noob in it...
01/13/2010 11:50 Piotr1988#6
so what we must do ?
01/13/2010 12:00 zuippo#7
guess he wont release the source right? would be fun to look at somethin like that
01/13/2010 12:27 badass123#8
Quote:
Everything is ready, now waiting for trane to unlock threads

2 paypal69:
Of course i can make a tutorial, then it will be a good tutorial for Xigncode Devs on how to counteract it. And if i post source code, someone will copy-paste it and mail to GameHi for sure...
.
01/13/2010 14:27 skabed#9
All you must do, and that is huge lot of work, is reversing the code so the client thinks that the xigncode is running when it really isn't. And when you have done this, ir comes the difficult part, you must do it somehow so the bypass can dodge the packets sent by the server to check if the anti-cehating code is still online, and they're sent in random spaces of time. That's what i got reading the code, im still learning c++ soprobably some things we're skipped by me.
01/13/2010 20:18 paypal69#10
My bad i never thought about that. ive been messing around with visual c++ too. but i cant figure out anything, i want to go back to school and find out how to do this. but i will contuine to try and try untill i cant accept failure anymore. lol thanks guys
01/13/2010 20:51 trane.#11
#Moved
01/13/2010 20:58 taz86#12
Quote:
Originally Posted by Piotr1988 View Post
i have Visual C++ Studio 7 and what is next....?
u need to learn how to programm ^^
the programm dose nothing ...
01/13/2010 21:37 HellSpider#13
Yeah Nebular codes his applications in Visual C++ with Microsoft Visual Studio 7 (you can disassemble the applications and recognize the VC++ 7 pattern in the entrypoint).

This doesn't however mean that you would be unable to create the bypass in some other programming language with some other compiler.

In case someone wonders I code my applications with MASM32. I used to code in VC++ 7 too but I didn't really get a hang on how the things work so I started to make everything in ASM :).