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Originally Posted by Ahmed El5WaGa
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That's fatal strike though... it already moves you to a target. If you were trying to jump to a target and then fatal strike it immediately after that definitely explains your issue.
I'd be interested to see if this is working as an actual speedhack (IE: Jumping 10x per second without hitting anything with no DC) as I believe most of the well known methods of accomplishing that are patched out. If you're looking for something to research and poke around with, that'd be a good area to take a look at.
Good work getting something workable though as that's more than can be said about 99pct of leachers on the forum.
Dug up from my old archive. It's NOT impressive just something i have the link for but with a properly implemented speedhack you should expect to see speeds more similar to this vid.
Fatal strike should be able to attack 5-10x per second so for ideal speeds your bot needs to pathfind into a large group of enemies, hit all those monsters then immediately move to a new group so it can keep repeating. For best success also take into account monster density to try to get skills like rage hitting multiple so you can move on to the next group faster (I dont remember if that was part of this video, just general advice for best results)
Without a speedhack that's working properly looting will be a huge problem because you'll have to wait a significant amount of time after killing, moving to the item, picking it up, then starting to hunt again. That's mostly why I'd consider it highly important to any hunt bot.