jumping packet (proxy bot)

03/06/2017 17:41 Ahmed El5WaGa#1
Hello,
i'm working on bot project and found a problem really it's a big problem for me :(
my bot working well but when i'm higher speed of jumping get disconnect
the best one i found it 750ms
and may dc
any idea to break this time of waiting !!!
03/06/2017 19:52 pro4never#2
That's how conquer works. if the server sees you jump too fast they disconnect you. That limit is ignored when in xp skills (at one point, may have changed).
03/06/2017 20:04 Ahmed El5WaGa#3
Quote:
Originally Posted by pro4never View Post
That's how conquer works. if the server sees you jump too fast they disconnect you. That limit is ignored when in xp skills (at one point, may have changed).
thanks for ur reply,

no when xp skill get dc too, :(
i think should send any packet after jumping packet

I have noticed if i'm jumping and attack monster don't get dc
and when jumping and directly jump with out attack big chance to get dc
03/06/2017 20:38 pro4never#4
Well any methods I'm aware of have likely long since been changes by TQ. Used to be you could jump (almost) as fast as you wanted when in XP skill.

All I can really say is make sure your jump location is close enough, valid and not too fast. There's been lots of little tricks to jumping faster throughout CO history but most of them are either very old and long since changed or else they are not considered public information.
03/06/2017 21:31 Ahmed El5WaGa#5
Quote:
Originally Posted by pro4never View Post
Well any methods I'm aware of have likely long since been changes by TQ. Used to be you could jump (almost) as fast as you wanted when in XP skill.

All I can really say is make sure your jump location is close enough, valid and not too fast. There's been lots of little tricks to jumping faster throughout CO history but most of them are either very old and long since changed or else they are not considered public information.
tell me about tricks you know may work with me :)

and i'm using foreach to kill monsters and that's not kill the nearest one it's kill which first in the array

any idea to kill the nearest one first ? :D
03/06/2017 21:44 Best Coder 2014#6
Quote:
Originally Posted by Ahmed El5WaGa View Post
tell me about tricks you know may work with me :)

and i'm using foreach to kill monsters and that's not kill the nearest one it's kill which first in the array

any idea to kill the nearest one first ? :D
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03/06/2017 23:25 Ahmed El5WaGa#7
Quote:
Originally Posted by Best Coder 2014 View Post
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lol :D

i was joking of course ,

any idea !! about this packet ?
03/07/2017 15:20 KraHen#8
Why do I still visit this forum
03/07/2017 16:25 pro4never#9
Quote:
Originally Posted by KraHen View Post
Why do I still visit this forum
I ask myself that question every day :(
03/08/2017 19:45 dedlyblady150#10
ما تجيب هاك السرعه دا يا أبو حميد ؟ :]
03/08/2017 22:44 Ahmed El5WaGa#11
thanks :)
it's solved :)

Youtube

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03/08/2017 22:58 pro4never#12
Quote:
Originally Posted by Ahmed El5WaGa View Post
thanks :)
it's solved :)

Youtube

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That's fatal strike though... it already moves you to a target. If you were trying to jump to a target and then fatal strike it immediately after that definitely explains your issue.


I'd be interested to see if this is working as an actual speedhack (IE: Jumping 10x per second without hitting anything with no DC) as I believe most of the well known methods of accomplishing that are patched out. If you're looking for something to research and poke around with, that'd be a good area to take a look at.

Good work getting something workable though as that's more than can be said about 99pct of leachers on the forum.


Dug up from my old archive. It's NOT impressive just something i have the link for but with a properly implemented speedhack you should expect to see speeds more similar to this vid.

Fatal strike should be able to attack 5-10x per second so for ideal speeds your bot needs to pathfind into a large group of enemies, hit all those monsters then immediately move to a new group so it can keep repeating. For best success also take into account monster density to try to get skills like rage hitting multiple so you can move on to the next group faster (I dont remember if that was part of this video, just general advice for best results)


Without a speedhack that's working properly looting will be a huge problem because you'll have to wait a significant amount of time after killing, moving to the item, picking it up, then starting to hunt again. That's mostly why I'd consider it highly important to any hunt bot.

03/09/2017 17:54 motoraktor#13
Quote:
Originally Posted by Ahmed El5WaGa View Post
thanks :)
it's solved :)

Youtube

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how?
03/17/2017 10:51 Ahmed El5WaGa#14
Quote:
Originally Posted by pro4never View Post
That's fatal strike though... it already moves you to a target. If you were trying to jump to a target and then fatal strike it immediately after that definitely explains your issue.


I'd be interested to see if this is working as an actual speedhack (IE: Jumping 10x per second without hitting anything with no DC) as I believe most of the well known methods of accomplishing that are patched out. If you're looking for something to research and poke around with, that'd be a good area to take a look at.

Good work getting something workable though as that's more than can be said about 99pct of leachers on the forum.


Dug up from my old archive. It's NOT impressive just something i have the link for but with a properly implemented speedhack you should expect to see speeds more similar to this vid.

Fatal strike should be able to attack 5-10x per second so for ideal speeds your bot needs to pathfind into a large group of enemies, hit all those monsters then immediately move to a new group so it can keep repeating. For best success also take into account monster density to try to get skills like rage hitting multiple so you can move on to the next group faster (I dont remember if that was part of this video, just general advice for best results)


Without a speedhack that's working properly looting will be a huge problem because you'll have to wait a significant amount of time after killing, moving to the item, picking it up, then starting to hunt again. That's mostly why I'd consider it highly important to any hunt bot.

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I followed your instructions and that's a test
What do you think ?

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03/17/2017 11:02 rabab132#15
I live in Egypt, and I can not link to one of the country Mendubik Ki bought him special program for game Conquer Online, I ask you capitalizing on this topic