how can i define this

11/10/2016 01:10 killer21killer#1
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i have this error any help guys?
11/10/2016 01:37 killer21killer#2
Quote:
Originally Posted by AK Escobar View Post
Try to deactivate your Anti virus, maybe it helps.
i dont use anti virus .. or anything
11/10/2016 02:28 khemomo#3
Quote:
Originally Posted by killer21killer View Post
i dont use anti virus .. or anything
in defineneuz.h rather in your resource folder

define
#define MMI_MARKETJOIN 9999
#define MMI_MARKETEXIT 99999
11/10/2016 07:51 killer21killer#4
Quote:
Originally Posted by khemomo View Post
in defineneuz.h rather in your resource folder

define
#define MMI_MARKETJOIN 9999
#define MMI_MARKETEXIT 99999
thanks fix it

i got new problem .. i added this code to character.inc to an npc .. but nothing appears
11/10/2016 13:39 khemomo#5
Quote:
Originally Posted by killer21killer View Post
thanks fix it

i got new problem .. i added this code to character.inc to an npc .. but nothing appears
Check the TID_xxxxxxx
11/10/2016 14:38 killer21killer#6
Quote:
Originally Posted by khemomo View Post
Check the TID_xxxxxxx
i checked it ..

i added this..
now my worldserver is crashing .. do i need to recompile it?
11/10/2016 23:48 khemomo#7
Quote:
Originally Posted by killer21killer View Post
i checked it ..

i added this..
now my worldserver is crashing .. do i need to recompile it?
dont take it literally about the entry 9999 make it just 250+ or make sure that there is no the same entry.
11/11/2016 11:08 killer21killer#8
Quote:
Originally Posted by khemomo View Post
dont take it literally about the entry 9999 make it just 250+ or make sure that there is no the same entry.
hahaha ok ok .. i change it still dont have the menu... in my npc..
11/12/2016 09:04 jericho2nd#9
Quote:
Originally Posted by killer21killer View Post
hahaha ok ok .. i change it still dont have the menu... in my npc..
AddMenu2( MMI_MARKET_TRADE "Market Place" );
try this!
11/13/2016 00:59 Lumi#10
you forgot a comma after MMI, but do you have this "feature" in your source to use that method in your character.inc?
11/13/2016 02:05 killer21killer#11
Quote:
Originally Posted by ​Lumi View Post
you forgot a comma after MMI, but do you have this "feature" in your source to use that method in your character.inc?
which part did i forgot to put the MMI with a comman...?

i got that in my source


Code:
#define __MARKET_V19
#define __CONSIGNMENT					
#define __CONSIGNMENT_CURRENCY				
#define __CONSIGNMENT_TAXES
maybe i missed something in my source any help?
11/13/2016 05:04 Lumi#12
Can you find AddMenu2 in Project.cpp? If yes, then your Menu should looks like this:

AddMenu2( MMI_MARKETJOIN, "Market Place" );
11/13/2016 07:21 killer21killer#13
Quote:
Originally Posted by ​Lumi View Post
Can you find AddMenu2 in Project.cpp? If yes, then your Menu should looks like this:

AddMenu2( MMI_MARKETJOIN, "Market Place" );
Code:
#ifdef __TEXT_MENU
			else
			if(script.Token == "AddMenu2" )
			{
				script.GetToken(); // (
				int nMMI = script.GetNumber(); 
				script.GetToken(); //text name
				CString menutext = script.Token;
				script.GetToken(); // )
still nothing in my npc .. do i need to recompile my neuz and my worldserver?
11/13/2016 15:34 Nortix#14
Remove the comma
11/13/2016 15:50 Lumi#15
Quote:
Originally Posted by killer21killer View Post
Code:
#ifdef __TEXT_MENU
			else
			if(script.Token == "AddMenu2" )
			{
				script.GetToken(); // (
				int nMMI = script.GetNumber(); 
				script.GetToken(); //text name
				CString menutext = script.Token;
				script.GetToken(); // )
still nothing in my npc .. do i need to recompile my neuz and my worldserver?
Have you increase +1 on Max_Mover_Menu? Did you define your Menu in your source and in your resource?