HACK_DETECTED game 34 k

11/08/2016 16:39 jwdok#1
Please help eror HACK_DETECTED game 34 k
11/09/2016 16:56 jwdok#2
Up
11/12/2016 20:23 jwdok#3
Up.......
11/12/2016 20:52 Lauling#4
post your config & syserr from your channel and auth
11/13/2016 11:21 jwdok#5
Just get a HACK_DETECTED error in channel1
Here you config channel1

HOSTNAME: channel1
CHANNEL: 1
PORT: 22300
P2P_PORT: 14001
DB_PORT: 15001
DB_ADDR: localhost
MAP_ALLOW: 1 2 3 4 5 6 7 8 9 10 11 21 23 24 25 41 43 44 45 61 62 63 64 65 66 69 70 71 72 104 108 109 67 68 80 74 75 76 77 78 79 100 101 107 180 179 190 191 192 194
TABLE_POSTFIX:
PASSES_PER_SEC: 25
SAVE_EVENT_SECOND_CYCLE: 180
PING_EVENT_SECOND_CYCLE: 180
PLAYER_SQL: localhost mt2 metin2 player
COMMON_SQL: localhost mt2 metin2 common
LOG_SQL: localhost mt2 metin2 log
LOCALE_SERVICE: romania
TEST_SERVER: 0
#TEST_SERVER: 1
pk_server:1
MALL_URL: [Only registered and activated users can see links. Click Here To Register...]
adminpage_ip1: 92.114.32.102
admin_page_password: JwDoK
empire_whisper: 0
VIEW_RANGE: 40000
MAX_LEVEL: 127
PING_EVENT_SECOND_CYCLE: 60
VIEW_RANGE: 20000
speedhack_limit_count: 10
speedhack_limit_bonus: 10
spam_block_duration: 10
spam_block_score: 10
spam_block_reload_cycle: 10
spam_block_max_level: 90
protect_normal_player: 1
user_limit: 1000
NO_PK: 1
CHECK_MULTIHACK: 0
11/13/2016 19:41 Lauling#6
okay, CHECK_MULTIHACK is important, but you have the right value.
Now we need your syserr from ch1

and why do you use the 34k gamefile? use the 40k better performence etc...
11/13/2016 23:32 jwdok#7
Svfile is quite old. I find it pretty hard to pass on 40 k.
I do not have in other errors syserr and HACK_DETECTED an error Yes quite rare.
11/14/2016 01:52 Lauling#8
whith client do use?

i find it easyer to work with the serversource
11/14/2016 09:01 jwdok#9
Use a r34k client, it is easier in the source but I can't delete accounts, characters.
Cannot delete a sv for an error ...
11/17/2016 18:29 jwdok#10
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