Odin Problem Skill

11/01/2016 15:09 Shiromae#1
Hi everyone ! I have some questions about Odin files. Hope someone can help me :)

1) I don't understand everything about skill.

- Where can I change the " Target Object " like Party, Sef, Friendly,.. on a skill ?

- Can I do a skill with different Statut ? Like create a skill which gives a invincibility Buff to a party ?
Or try to have a skill which use the effect of Fear in a area for example ?
Or Can I create a skill with target Object Location ( or All target ) with Friendly
=> In Which files I can find this ? ( I don't find in ActiveSkill, ActiveSkillInfo, AbState,.. ) or maybe
I forget something or I think wrong ?


New Question :

In the odin Files i don't find the " shipping Party ", can i create this or can i find an alternativ of this ?
=> For example I would like to create an instance but with more ppl than only 1 party ? Can I or it's impossible ? ( But not like a guild instance ).

Thanks to read and I hope someone can help me :)
11/07/2016 15:07 Sour!#2
You can change the Target Object in ActiveSkill.shn, actually you can modify every skill like u wish, just be careful with your wish because the implementation of it can be hard^^

You can add inv. buff and others in ActiveSkill.shn, you can modifty the inv. buff and others in SubAbState.shn. In my experience, i can tell you that the animation behind each skill is the hardest part (only if you want to create an own animation or pass some other animation in ur custom skill)

And yes, you can create an instance with more ppl then just one party. Just put some pinescript in a normal map and create a start scenario which activates the script^^
11/07/2016 17:03 *Kaito#3
Add me on skype: SyKaito
11/08/2016 14:47 xI3lackVirus#4
@[Only registered and activated users can see links. Click Here To Register...] maybe you can expect it in this Thread for the other members, witch one `ll read this in the Furture ;-)

thx