Usefull for Devs
#pragma once
#pragma once
#define CLIENT_VERSION "WoW [Release] Build 4671 (Sep 9 2005)"
#define CLIENT_VERSION_OFFSET 0x7A6434
#define __ClntObjMgrGetActivePlayer 0x45DB90
#define __ClntObjMgrObjectPtr 0x45DAA0
#define __ClntObjMgrEnumVisibleObjects 0x45D9C0
#define __ClientDB 0x9F42CC
#define __ClientDBFiles 0x7E9554
#define __s_curMgr 0x94BC7C
#define __s_objDescriptors 0x955110
#define __s_itemDescriptors 0x954D30
#define __s_containerDescriptors 0x94DA18
#define __s_unitDescriptors 0x953D30
#define __s_playerDescriptors 0x94E128
#define __s_gameObjectDescriptors 0x94D838
#define __s_dynamicObjectDescriptors 0x94D6E8
#define __s_corpseDescriptors 0x94D3D8
#define __s_scriptEvents 0xAD35D4
#define __s_QuestCache 0x9F4E64
#define __s_ItemCache 0x9F4F54
#define QuestCache__GetRecord 0x5416A0
#define ItemCache__GetRecord 0x53A860
#define __CGInputControl__s_inputControl 0x9C8EF8
#define __CGInputControl__SetControlBit 0x4FD280
#define __Spell_C_CastSpell 0x6BA550
#define __Spell_C_CastSpellById 0x6B96E0
#define __Spell_C_GetSpellCooldown 0x6B7EA0
#define __CGSpellBook__m_knownSpells 0x95B350
#define __CGSpellBook__m_petSpells 0x95A2F8
#define __ConsoleWrite 0x610E90
#define __ConsoleCommandExecute 0x611140
#define __CGChat__AddChatMessage 0x48F870
//#define __CGChat__AddTextEmoteMessage
#define __CGGameUI__OnSpriteRightClick 0x488AA0
#define __CGGameUI__Target 0x4896E0
#define __CGGameUI__m_gameTooltip 0x9552A4
#define __CGTooltip__SetUnit 0x50D9E0
#define __CGTooltip__SetItem 0x4DEBD0
#define __CGTooltip__SetObject 0x50E450
#define __CGGameObject_C__IsLocked 0x5D1540
#define __CGPlayer_C__CanTrack 0x5C6E80
#define __CGPlayer_C__CanLoot 0x5C5B20
#define __CGPlayer_C__CanUseItem 0x5C4410
#define __CGUnit_C__GetClassification 0x5DD100
#define __CGUnit_C__CanBeLooted 0x5D8D80
#define __CGBuffBar__GetBuffTimeLeftByIndex 0x4CF1D0
#define __CGBuffBar__GetBuffByIndex 0x4CF1C0
#define __TrackingBytes1 0x4EA09B
#define __TrackingBytes2 0x4EA0A4
#define __TrackingBytes3 0x4EA0AD
#define __lua_tostring 0x6C74F0
#define __lua_gettop 0x6C6FD0
#define __lua_pushstring 0x6C76E0
#define __lua_pcall 0x6C7E60
#define __FrameScript_Initialize 0x6D6540
#define __FrameScript_RegisterFunction 0x6D6A70
#define __FrameScript_UnregisterFunction 0x6D6AB0
#define __FrameScript_Execute 0x6D7430
#define __FrameScript_SignalEvent 0x6D6920
#define __FrameScript_SignalEvent2 0x6D6960
#define __Script_GetGUIDFromName 0x4FDB60
#define __Script_SendChatMessage 0x492BE0
#define __LootSlot 0x4AF520
#define __CorpseLoc 0x957F34
#define __AntiAFK 0x47A79E
#define __TranslateAll 0x4901F8
#define __ClientConnection__CharacterLogout 0x586070
#define __g_ClientConnection 0xA0EB98
#define __EnableScriptFunctions 0x48ABE0
#define __WardenClientMessageHandler 0x69DE50
#pragma once
#pragma once
#define CLIENT_VERSION "WoW [Release] Build 4671 (Sep 9 2005)"
#define CLIENT_VERSION_OFFSET 0x7A6434
#define __ClntObjMgrGetActivePlayer 0x45DB90
#define __ClntObjMgrObjectPtr 0x45DAA0
#define __ClntObjMgrEnumVisibleObjects 0x45D9C0
#define __ClientDB 0x9F42CC
#define __ClientDBFiles 0x7E9554
#define __s_curMgr 0x94BC7C
#define __s_objDescriptors 0x955110
#define __s_itemDescriptors 0x954D30
#define __s_containerDescriptors 0x94DA18
#define __s_unitDescriptors 0x953D30
#define __s_playerDescriptors 0x94E128
#define __s_gameObjectDescriptors 0x94D838
#define __s_dynamicObjectDescriptors 0x94D6E8
#define __s_corpseDescriptors 0x94D3D8
#define __s_scriptEvents 0xAD35D4
#define __s_QuestCache 0x9F4E64
#define __s_ItemCache 0x9F4F54
#define QuestCache__GetRecord 0x5416A0
#define ItemCache__GetRecord 0x53A860
#define __CGInputControl__s_inputControl 0x9C8EF8
#define __CGInputControl__SetControlBit 0x4FD280
#define __Spell_C_CastSpell 0x6BA550
#define __Spell_C_CastSpellById 0x6B96E0
#define __Spell_C_GetSpellCooldown 0x6B7EA0
#define __CGSpellBook__m_knownSpells 0x95B350
#define __CGSpellBook__m_petSpells 0x95A2F8
#define __ConsoleWrite 0x610E90
#define __ConsoleCommandExecute 0x611140
#define __CGChat__AddChatMessage 0x48F870
//#define __CGChat__AddTextEmoteMessage
#define __CGGameUI__OnSpriteRightClick 0x488AA0
#define __CGGameUI__Target 0x4896E0
#define __CGGameUI__m_gameTooltip 0x9552A4
#define __CGTooltip__SetUnit 0x50D9E0
#define __CGTooltip__SetItem 0x4DEBD0
#define __CGTooltip__SetObject 0x50E450
#define __CGGameObject_C__IsLocked 0x5D1540
#define __CGPlayer_C__CanTrack 0x5C6E80
#define __CGPlayer_C__CanLoot 0x5C5B20
#define __CGPlayer_C__CanUseItem 0x5C4410
#define __CGUnit_C__GetClassification 0x5DD100
#define __CGUnit_C__CanBeLooted 0x5D8D80
#define __CGBuffBar__GetBuffTimeLeftByIndex 0x4CF1D0
#define __CGBuffBar__GetBuffByIndex 0x4CF1C0
#define __TrackingBytes1 0x4EA09B
#define __TrackingBytes2 0x4EA0A4
#define __TrackingBytes3 0x4EA0AD
#define __lua_tostring 0x6C74F0
#define __lua_gettop 0x6C6FD0
#define __lua_pushstring 0x6C76E0
#define __lua_pcall 0x6C7E60
#define __FrameScript_Initialize 0x6D6540
#define __FrameScript_RegisterFunction 0x6D6A70
#define __FrameScript_UnregisterFunction 0x6D6AB0
#define __FrameScript_Execute 0x6D7430
#define __FrameScript_SignalEvent 0x6D6920
#define __FrameScript_SignalEvent2 0x6D6960
#define __Script_GetGUIDFromName 0x4FDB60
#define __Script_SendChatMessage 0x492BE0
#define __LootSlot 0x4AF520
#define __CorpseLoc 0x957F34
#define __AntiAFK 0x47A79E
#define __TranslateAll 0x4901F8
#define __ClientConnection__CharacterLogout 0x586070
#define __g_ClientConnection 0xA0EB98
#define __EnableScriptFunctions 0x48ABE0
#define __WardenClientMessageHandler 0x69DE50