Info drop system Bug

10/29/2016 00:04 firesqual#1
Hello guys,

I have a strange problem with the info drop system which is supposed to show every drops a monster can have on a window.

The problem is that when i hit a monster, the servers goes hardly laggy, probably because of the try catch thing i added.

Here is the error :

Error on Line 19871 in .\DPSrvr.cpp

Which is :

Here is the function :


Maybe you would know how to fix this, thanks !
10/29/2016 13:15 raventh1984#2
Remove the Try Catch and see if it works.
10/29/2016 14:55 firesqual#3
Is is possible that only that little thing makes crash ? o__o
10/29/2016 23:08 - DK#4
Quote:
Originally Posted by firesqual View Post
Is is possible that only that little thing makes crash ? o__o
When the Client crash, debugg the Client and check your errors or post your errors here :)
10/30/2016 06:20 firesqual#5
That's not the client who crashes, that's the server :/
10/30/2016 10:36 - DK#6
Quote:
Originally Posted by firesqual View Post
That's not the client who crashes, that's the server :/
Recheck your leeches ! You define all ? You build all ? Try to rebuild :)
10/30/2016 14:44 firesqual#7
Yep i did :/
10/31/2016 10:23 Offspringfan1234#8
debug the server then. The code works fine in my Project :/
10/31/2016 13:01 firesqual#9
Seems like it was the try catch thing, really strange because its not supposed to makes the server crash ? o_o'
10/31/2016 18:51 Offspringfan1234#10
what if the statement in the catch is breaking it??
11/01/2016 23:28 Burdenz2007#11
Remove the "Try {" statement. Then Debug to see how it works.
11/02/2016 16:14 firesqual#12
Did it, seems like its solved. ^^ Thanks alot guys ! :P