Hey guys,
It's been a while since I had some spare time and now I finally have it once again. I'm planning to create a server based on the following default features:
- Max lvl 130; (maybe 137)
- Max 2 reborns;
- CPs;
- Warrior, Archer, Trojan, Taoist. (No other classes)
- Max +12 items.
Apart from that, I will write alot of custom features. For now I'm just trying figure out which release fits those descriptions and which patch is suited for it. (Been a long time for me since I did anything related to CO).
Now that I've graduated from my school (Game Technology) I want to start on a well structured source, rather than rewriting everything because of the lack of programming knowledge by the creator.
Which source atleast follows code conventions throughout the whole source, or even better applied actual design patterns into the code?
Looking forward to your insights.
Kind regards,
Blaze
It's been a while since I had some spare time and now I finally have it once again. I'm planning to create a server based on the following default features:
- Max lvl 130; (maybe 137)
- Max 2 reborns;
- CPs;
- Warrior, Archer, Trojan, Taoist. (No other classes)
- Max +12 items.
Apart from that, I will write alot of custom features. For now I'm just trying figure out which release fits those descriptions and which patch is suited for it. (Been a long time for me since I did anything related to CO).
Now that I've graduated from my school (Game Technology) I want to start on a well structured source, rather than rewriting everything because of the lack of programming knowledge by the creator.
Which source atleast follows code conventions throughout the whole source, or even better applied actual design patterns into the code?
Looking forward to your insights.
Kind regards,
Blaze