Do not ask me in PM, write here your questions
No me pregunten por MP, escriban aqui sus preguntas[
S4RESOURCE FIXXED!!!!!!DON'T SPAMM MORE.
Hi,I want to create a "library" with all weapons code they are, are putting encountered, and I will be updating.
I know that there is a theme "http://www.elitepvpers.com/forum/s4-league/412001-sammelthread-ressource-hacks.html" but I want to make one more organized, and only for weapons and skills.
Img
License (not necessary)
Client (not necessary)
Weapon
by me
Img
Client
Weapon
Img
Client
Weapon
Img
Client (not necessary)
Weapon
Img
License (not necessary)
Client (not necessary)
Weapon
by me
Img
Client (not necessary)
Weapon
by blabu I think, Correct me if I'm wrong
Img
Weapon
Img
Weapon
Img (put in Railgun)
Weapon (only im find thisn and only change this 2 lines)
Actions
Actions
later put pictures of each
Pls don't erasy this post, as I said, I think that was more organized.
Don't thx me,Give it to find codes, I only found the "semi ayaya"
No me pregunten por MP, escriban aqui sus preguntas[
S4RESOURCE FIXXED!!!!!!DON'T SPAMM MORE.
Hi,I want to create a "library" with all weapons code they are, are putting encountered, and I will be updating.
I know that there is a theme "http://www.elitepvpers.com/forum/s4-league/412001-sammelthread-ressource-hacks.html" but I want to make one more organized, and only for weapons and skills.
[Tutorial ENG]
[Tutorial ESP]
[Weapons]
[Code explanation]
<weapon></weapon>
-Is the most important, if not change the weapon does not really different.
-Es lo mas importante, si no cambias esto no veras el arma distinta.
<client></client>
-This changes the icon of the weapon, in the inventory, in the shop and when you change weapons in the game.
-Esto cambia el icono del arma, en el inventario, en la shop y cuando tu cambias de arma en el juego.
<license require=...
-This is just do license of the weapon that we have changed.
-Esto es solo para hacer la licencia de el arma que hemos cambiado.
<action></action>
-This is as <weapon> </ weapon>, is the most important.
-Esto es como <weapon> </ weapon> , es lo mas importante.
[Claw/Vital Shock]
[Code explanation]
<weapon></weapon>
-Is the most important, if not change the weapon does not really different.
-Es lo mas importante, si no cambias esto no veras el arma distinta.
<client></client>
-This changes the icon of the weapon, in the inventory, in the shop and when you change weapons in the game.
-Esto cambia el icono del arma, en el inventario, en la shop y cuando tu cambias de arma en el juego.
<license require=...
-This is just do license of the weapon that we have changed.
-Esto es solo para hacer la licencia de el arma que hemos cambiado.
<action></action>
-This is as <weapon> </ weapon>, is the most important.
-Esto es como <weapon> </ weapon> , es lo mas importante.
[Claw/Vital Shock]
Img
License (not necessary)
Code:
<license require="LICENSE_ASSASSIN_CLAW" script="license_VitalShock.lua" script_func="OnVitalShockLicenseTest" license_map="104" />
Code:
<client> <icon image="icon_sword_sudden.tga" /> <attrib comment_key="TIP277" /> <feature comment_key="F_TEXT277" /> </client>
Code:
<weapon> <resources reload_sound_file="Resources/Sound/sword_reload.ogg" slot_image_file="Resources/Image/Weapon/slot_sword_sudden.tga" crosshair_file="Resources/Image/Weapon/crosshair_sword_plasma" crosshair_zoomin_file="Resources/Image/Weapon/crosshair_sword_plasma" auto_target_distance="0.0" /> <ability type="20" rate_of_fire="1" power="5.0" move_speed_rate="1.1" attack_move_speed_rate="1.0" magazine_capacity="-1" cracked_magazine_capacity="-1" max_ammo="-1" accuracy="0" range="250" support_sniper_mode="0" sniper_mode_fov="15" /> <scene value="resources/Model/Weapon/vital_shock.scn" /> </weapon>
[Dragonnade]
by me
Img
Client
Code:
<client> <icon image="dragonade.tga" /> <attrib comment_key="TIP288" /> <feature comment_key="F_TEXT288" /> </client>
Code:
<weapon> <resources reload_sound_file="Resources/Sound/brail_reload.ogg" slot_image_file="Resources/Image/Weapon/dragonade.tga" crosshair_file="Resources/Image/Weapon/crosshair_gun_connonade" crosshair_zoomin_file="Resources/Image/Weapon/crosshair_gun_connonade_zoomin" auto_target_distance="500" /> <ability type="7" rate_of_fire="0.6" power="18.0" move_speed_rate="1.0" attack_move_speed_rate="0.7" magazine_capacity="5" cracked_magazine_capacity="2" max_ammo="-1" accuracy="0" range="400.0" support_sniper_mode="1" sniper_mode_fov="15" /> <scene value="resources/Model/Weapon/dragonade.scn" /> <float value="2.5" /> <!-- 최대 데미지 대비 최소 데미지 비율 --> <string value="Resources/Effects/weapon_canon_charge.seq" /> <!-- 조준1 시퀀스 파일 이름 --> <string value="Resources/Sound/brail_charge.ogg" /> <!-- 조준1 사운드 파일 이름 --> <string value="Resources/Effects/weapon_canon_charge_loop.seq" /> <!-- 조준2 시퀀스 파일 이름 --> <string value="Resources/Sound/brail_charge_complete.ogg" /> <!-- 조준2 사운드 파일 이름 --> <string value="Resources/Effects/weapon_canon_fire.seq" /> <!-- 사격1 시퀀스 파일 이름 --> <string value="Resources/Sound/brail_blast.ogg" /> <!-- 사격1 사운드 파일 이름 --> <string value="AreaRailgun_Fire_Dummy" /> <!-- 사격1 부모 노드 이름 --> <string value="Resources/Effects/weapon_canon_fire_max.seq" /> <!-- 사격2 시퀀스 파일 이름 --> <string value="Resources/Sound/brail_blast_max.ogg" /> <!-- 사격2 사운드 파일 이름 --> <string value="AreaRailgun_Fire_Dummy" /> <!-- 사격2 부모 노드 이름 --> </weapon>
[Semi Cat/Cat Rifle]
by me
by me
Img
Client
Code:
<client> <icon image="icon_gun_semi_cat.tga" /> <attrib comment_key="TIP282" /> <feature comment_key="F_TEXT282" /> </client>
Code:
<weapon> <resources reload_sound_file="Resources/Sound/smg3_reload.ogg" slot_image_file="Resources/Image/Weapon/slot_gun_dual.tga" crosshair_file="Resources/Image/Weapon/crosshair_gun_revolver" crosshair_zoomin_file="Resources/Image/Weapon/crosshair_gun_rail_zoomin" auto_target_distance="0.0" /> <ability type="21" rate_of_fire="8.0" power="6.0" move_speed_rate="1.0" attack_move_speed_rate="1.0" magazine_capacity="50" cracked_magazine_capacity="10" max_ammo="-1" accuracy="0.025" range="500" support_sniper_mode="0" sniper_mode_fov="15" /> <scene value="resources/Model/Weapon/catdualgun.scn" /> <scene_kid value="resources/Model/Weapon/catdualgun.scn" /> </weapon>
[SMG Fish/DHa-41]
Img
Client (not necessary)
Code:
<client> <icon image="icon_gun_sub_kid.tga" /> <attrib comment_key="T2010009" /> <feature comment_key="F2010009" /> </client>
Code:
<weapon> <resources reload_sound_file="Resources/Sound/smg_reload.ogg" slot_image_file="Resources/Image/Weapon/slot_gun_sub.tga" crosshair_file="Resources/Image/Weapon/crosshair_gun_revolver" crosshair_zoomin_file="Resources/Image/Weapon/crosshair_gun_revolver" auto_target_distance="0.0" /> <ability type="2" rate_of_fire="8.0" power="7.0" move_speed_rate="1.0" attack_move_speed_rate="1.0" magazine_capacity="30" cracked_magazine_capacity="10" max_ammo="-1" accuracy="0.04" range="" support_sniper_mode="0" sniper_mode_fov="15" /> <scene value="resources/Model/Weapon/gun_r_fish.scn" /> <scene value="resources/Model/Weapon/gun_l_fish.scn" /> </weapon>
[Mine gun/ Launcher]
Img
License (not necessary)
Code:
<license require="license_mine_gun" script="license_MineGun.lua" script_func="OnMineGunLicenseTest" license_map="104" />
Code:
<client> <icon image="icon_gun_mine.tga" /> <attrib comment_key="TIP292" /> <feature comment_key="F_TEXT292" /> </client>
Code:
<weapon> <resources reload_sound_file="Resources/Sound/grenade_reload.ogg" slot_image_file="Resources/Image/Weapon/slot_gun_mine.tga" crosshair_file="Resources/Image/Weapon/crosshair_gun_mine" crosshair_zoomin_file="Resources/Image/Weapon/crosshair_gun_mine" auto_target_distance="0" /> <ability type="10" rate_of_fire="0.3" power="45.0" move_speed_rate="1.0" attack_move_speed_rate="1.0" magazine_capacity="1" cracked_magazine_capacity="1" max_ammo="4" accuracy="0" range="500.0" support_sniper_mode="0" sniper_mode_fov="15" /> <scene value="resources/Model/Weapon/minegun.scn" /> </weapon>
[Semi ayaya]
by me
Img
Client (not necessary)
Code:
<client> <icon image="ico_gun_semi_ayaya.tga" /> <attrib comment_key="T2010011" /> <feature comment_key="F2010011" /> </client>
Code:
<weapon> <resources reload_sound_file="Resources/Sound/smg2_reload.ogg" slot_image_file="Resources/Image/Weapon/icon_gun_semi_rifle.tga" crosshair_file="Resources/Image/Weapon/crosshair_gun_revolver" crosshair_zoomin_file="Resources/Image/Weapon/crosshair_gun_rail_zoomin" auto_target_distance="350" /> <ability type="4" rate_of_fire="8.0" power="5.3" move_speed_rate="1.0" attack_move_speed_rate="0.9" magazine_capacity="30" cracked_magazine_capacity="8" max_ammo="-1" accuracy="0.01" range="" support_sniper_mode="1" sniper_mode_fov="25" /> <scene value="resources/Model/Weapon/ayaya.scn" /> </weapon>
[Card Gun]
by blabu I think, Correct me if I'm wrong
Img
Weapon
Code:
<weapon> <resources reload_sound_file="Resources/Sound/card_reload.ogg" slot_image_file="Resources/Image/Weapon/slot_gun_sub.tga" crosshair_file="Resources/Image/Weapon/crosshair_gun_revolver" crosshair_zoomin_file="Resources/Image/Weapon/crosshair_gun_revolver" auto_target_distance="0.0" /> <ability type="15" rate_of_fire="1.0" power="8.0" move_speed_rate="1.1" attack_move_speed_rate="1.1" magazine_capacity="30" cracked_magazine_capacity="10" max_ammo="-1" accuracy="0.04" range="" support_sniper_mode="0" sniper_mode_fov="15" /> <scene value="resources/Model/Weapon/flycard.scn" /> <scene value="resources/Model/Weapon/card_hand_r.scn" /> <scene value="resources/Model/Weapon/card_hand_l.scn" /> <sequence parent_nodename="card_Dummy01" filename="Resources/Effects/weapon_card_bd.seq" /> <sequence parent_nodename="card_Dummy02" filename="Resources/Effects/weapon_card_bd.seq" /> <sequence parent_nodename="card_Dummy03" filename="Resources/Effects/weapon_card_bd.seq" /> <sequence parent_nodename="Card_hand_R" filename="Resources/Effects/weapon_card_hand.seq" /> <sequence parent_nodename="Card_hand_L" filename="Resources/Effects/weapon_card_hand.seq" /> </weapon>
[Katana/Nippondo]
by I don't remmember sorry
by I don't remmember sorry
Img
Weapon
Code:
<weapon>
<resources reload_sound_file="Resources/Sound/sword_reload.ogg" slot_image_file="Resources/Image/Weapon/slot_sword_stormbat.tga" crosshair_file="Resources/Image/Weapon/crosshair_sword_plasma" crosshair_zoomin_file="Resources/Image/Weapon/crosshair_sword_plasma" auto_target_distance="0.0" />
<ability type="14" rate_of_fire="1" power="24.0" move_speed_rate="1.1" attack_move_speed_rate="1.0" magazine_capacity="-1" cracked_magazine_capacity="-1" max_ammo="-1" accuracy="0" range="500" support_sniper_mode="0" sniper_mode_fov="15" />
<scene value="resources/Model/Weapon/nippondo.scn" />
<scene value="resources/Model/Weapon/nippondow.scn" />
<scene value="resources/Model/Weapon/nippondozip.scn" />
<!-- 점프 데미지 -->
<float value="30.0" />
<!-- 일섬 기본 데미지 -->
<float value="26.0" />
<!-- 일섬 맥스 데미지 -->
<float value="100.0" />
<!-- 일섬 사정거리 -->
<float value="5000.0" />
<!-- 모으기 노멀 시퀀스 파일 이름 -->
<string value="Resources/Effects/katana_save.seq" />
<!-- 모으기 노멀 사운드 파일 이름 -->
<string value="Resources/Sound/rail_blast.ogg" />
<!-- 모으기 맥스 시퀀스 파일 이름 -->
<string value="Resources/Effects/katana_save_max.seq" />
<!-- 모으기 맥스 사운드 파일 이름 -->
<string value="Resources/Sound/rail_blast.ogg" />
</weapon>
[GS?¿?¿?¿]
by me
by me
Img (put in Railgun)
Weapon (only im find thisn and only change this 2 lines)
Code:
<scene value="resources/Model/Weapon/gs.scn" /> <scene_kid value="resources/Model/Weapon/gs.scn" />
[Skills]
[Metallic]
by blabu
by blabu
Actions
Code:
<action> <ability required_mp="10" decrement_mp="5" decrement_mp_delay="2" /> <resources type="7" slot_image_file="Resources/Image/Action/weapon_icon010.tga" feature_image_file="Resources/Image/Action/Skill_info_wall.tga" /> <float value="1.5" /> <float value="1.0" /> <float value="1.0" /> </action>
[Berserker]
by blabu
by blabu
Actions
Code:
<action> <ability required_mp="70" decrement_mp="0" decrement_mp_delay="0" /> <resources type="8" slot_image_file="Resources/Image/Action/weapon_icon011.tga" feature_image_file="Resources/Image/Action/Skill_info_wall.tga" /> <float value="20.0" /> <float value="20.0" /> <float value="1.5" /> <float value="1.2" /> <float value="0.5" /> <float value="0.7" /> </action>
Pls don't erasy this post, as I said, I think that was more organized.
Don't thx me,Give it to find codes, I only found the "semi ayaya"