Hi players,
I have removed the Hero Master jobs.
So far everything is ok.
Now i changed the MAX_JOB from 32 to 16 rebuild the source.
When launching the servers. WorldServer crashed. Giving me the following error.
So well guess i am going to debug the worldserver.
BreakPoint @ CObj** CLinkMap::GetObjPtr( const D3DXVECTOR3 & vPos, DWORD dwLinkType, int nLinkLevel )
Line int nPos = int( vPos.z / m_iMPU / nUnit ) * nMaxWidth + int( vPos.x / m_iMPU / nUnit );
Error: Division by Zero.
When i change the MAX_JOB back to 32 again i can launch the server without problems.
Any tips will be appriciated.
With kind regards.
I have removed the Hero Master jobs.
So far everything is ok.
Now i changed the MAX_JOB from 32 to 16 rebuild the source.
When launching the servers. WorldServer crashed. Giving me the following error.
Code:
GetModelElem - out of range: type=0, size=1220, index=1 2016/10/ 6 10:28:26 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©. 2016/10/ 6 10:28:26 GetModelElem - out of range: type=1, size=100, index=0
BreakPoint @ CObj** CLinkMap::GetObjPtr( const D3DXVECTOR3 & vPos, DWORD dwLinkType, int nLinkLevel )
Line int nPos = int( vPos.z / m_iMPU / nUnit ) * nMaxWidth + int( vPos.x / m_iMPU / nUnit );
Error: Division by Zero.
When i change the MAX_JOB back to 32 again i can launch the server without problems.
Any tips will be appriciated.
With kind regards.