I'm ooking for memory address assistance....

01/02/2010 05:33 chunkyluver64#1
Ok here's what I want. I'm currently working on a bot for Conquer that is somewhat similiar to Clinton's sirhooks/melee.dll bots and I've gotten to the point where my bot works in the background (doesn't control your mouse :p). All I have left to do is figure out how to get the character and monster(MOB) coordinate positions via memory addresses and I was wondering if anyone would be so kind as to help me out? :)

either drop me a PM or reply here please :)
01/02/2010 06:38 redshadow#2
yes i would like to know how to do this to im also working on a bot
01/02/2010 07:45 chunkyluver64#3
yea I mean clinton told me how to make a .dll in the assemler language but I'm not quite sure how I'd use it to get the player's coordinates besides injecting the .dll into Conquer's play.exe. Even if I did manage to pull that off, I still wouldn't know how to grab the data and interpret it from an 8-byte piece of memory to a (y,x) coordinate. I can't find any tutorials about this