Non-agro Range

01/02/2010 03:10 xXxXDarknessXxXx#1
Any 1 can post here Non-Agro Range Dungeon A/B/C .when i doing dung A/B/C i will giv attack range monster.Any 1 got Script for range monster attack?
01/02/2010 03:13 Vaidas B#2
#reported wrong section
01/02/2010 14:59 trane.#3
#Moved
01/03/2010 14:11 Kadam#4
use this vac: [Only registered and activated users can see links. Click Here To Register...]

and here is a non-aggro:

[ENABLE]
alloc(newmem,1024)
label(returnhere)
label(originalcode)
label(exit)

0053D06A:
jmp newmem
nop
nop
returnhere:

newmem:

originalcode:
movzx eax,word ptr [esi+00000154]

//mov eax,01
//mov word ptr [esi+00000156],ax
mov [esi+00000070], 41400000 // speed mob
//40c00000 = 6 lv 1 (to replace the above blue color)
//40400000 = 12 lv 2 (to replace the above blue color)
//41c00000 = 24 lv 3 (to replace the above blue color)
mov byte ptr [esi+00000174],00 // malee attack range = 0
mov byte ptr [esi+00000244],00 // magic attack range = 0
mov [esi+00000240],0000000 //other attack range = 0
mov [esi+0000023c],0000000 //other attack range = 0
mov [esi+00000238],0000000 //other attack range = 0
mov eax,03
mov word ptr [esi+00000154],ax

exit:
jmp returnhere


[DISABLE]
dealloc(newmem)

0053D06A:
movzx eax,word ptr [esi+00000154]

it should be working on all mobs, on the ranged mobs also.