How to Upgrade Source vs2003 to vs2012

09/26/2016 13:01 Dark®©#1
hi guys,i trying to upgrade the source vs2003 that i used, to vs2012 but i got error when i compiling,also i try to follow the config. of the directories of other vs2012 source but is still got error..anyone can give me idea or tutorial to upgrade it properly..
thanks in advance:handsdown::handsdown:


i dont have an idea to fix this Error:
09/26/2016 13:15 alfredico#2
Are you trying to compile a HLSL shader?
09/26/2016 13:41 Dark®©#3
Quote:
Originally Posted by alfredico View Post
Are you trying to compile a HLSL shader?
i dont know about that sir, i only what is to run it to vs2012 ..but i dont know how to do it :handsdown:
09/26/2016 13:55 alfredico#4
Quote:
Originally Posted by Dark®© View Post
i dont know about that sir, i only what is too run it to vs2012 ..but i dont know how to do it :handsdown:
Why fxc.exe if no HLSL to be compiled?

This tools are not for kids.
09/26/2016 14:08 Dark®©#5
Quote:
Originally Posted by alfredico View Post
Why fxc.exe if no HLSL to be compiled?

This tools are not for kids.
i dont know xD after i run rebuild to vs2012,that happen in my compiler..
yeah i know its too hard for me to upgrade source vs2003 to vs2012 but im just want to explore it ,but i cant do myself xD..
09/26/2016 17:18 Rhyder`#6
TIPS: find the fxc which you're trying to compile then ignore it upon compilation..
09/27/2016 02:26 Dark®©#7
Quote:
Originally Posted by jayjei14 View Post
TIPS: find the fxc which you're trying to compile then ignore it upon compilation..
do i need to remove it to shader becuase i see that fx to my neuz directory?.. hoho i realy dont know how to do it xD..
09/28/2016 19:55 Dark®©#8
i think i remove the fxc now and is now running but i got many errors

Help :handsdown: :handsdown:
09/28/2016 20:12 Nortix#9
Read the errors and fix them one by one?!
09/28/2016 20:50 Rhyder`#10
Quote:
Originally Posted by Dark®© View Post
i think i remove the fxc now and is now running but i got many errors

Help :handsdown: :handsdown:
tips:
check Azure Flyff source release then compare it from your source.. 1by1