MOB Spawn spot

09/13/2016 21:53 lepitismak#1
When the players are in a spot, and kill the monsters next born next to the wall and do not move more leaving the empty spot.

Something about it that can help me?
09/13/2016 23:44 CarolineForbes#2
Quote:
Originally Posted by lepitismak View Post
When the players are in a spot, and kill the monsters next born next to the wall and do not move more leaving the empty spot.

Something about it that can help me?
Which wall ? They respawn near the towns? Explain it a bit better please, I can't really understand that part.
09/17/2016 03:12 lepitismak#3
Quote:
Originally Posted by CarolineForbes View Post
Which wall ? They respawn near the towns? Explain it a bit better please, I can't really understand that part.

when the monsters die they are born near the walls that are in place .

bandit fortress , is born and dies when born on the wall.

taklamakan the same way and etc.
09/17/2016 05:28 blapanda#4
Just reduce the initial spawning radius (not the overall stroll/wandering radius), and you are fine.

That spawn logic, if not changed from the regular joymax standard, is just a bad calculation. Search for the mobs, get the values, lower them, that's it.
That's nothing what people actually should ask for, since it is quite easy adjusting spawn stuff.
09/18/2016 08:05 lepitismak#5
Thx. Fixed with your Solution
09/18/2016 10:19 Spidy.#6
^
#Closed :)