MY ALL IN ONE QUESTION

08/31/2016 01:31 TheCab#1
Guild


Icon


Monster


Box


Taskbar v19


Hope you can help me about this
08/31/2016 02:08 Houyi201cz#2
Random Box :
PropPackItem , Copy Paste Any Box And Edit
TaskBar v19 Fixed: WndWorld.Cpp
Code:
#if __VER >= 19
	m_WndStartButton.Create( "", 0, CRect( rectClient.left,  rectClient.bottom - 12, rectClient.left + 75,  rectClient.bottom ), this, 133337 );
	m_WndStartButton.SetTexture( D3DDEVICE, MakePath( DIR_THEME, "ButtMainMenu.tga" ), TRUE );	//12*75
	m_WndStartButton.FitTextureSize();
#endif //__VER >= 19
Monster : PropMover
08/31/2016 06:18 xTwiLightx#3
Quote:
Originally Posted by Houyi201cz View Post
Random Box :
PropPackItem , Copy Paste Any Box And Edit
Wrong, it is propGiftBox.inc :)
08/31/2016 11:18 alfredico#4
Guild exp:
CDPSrvr::OnGuildContribution

Code:
if( pItemElem->m_nItemNum > 0 )
			{
				// ¾ÆÀÌÅÛ ·¹º§¿¡ µû¶ó¼* °øÇåµµ¸¦ ´Ù¸£°Ô ÇÑ´Ù.
				nValue = (pItemElem->GetProp()->dwItemLV + 1) / 2;	
				nValue *= pItemElem->m_nItemNum;					
			}
08/31/2016 13:15 TheCab#5
Quote:
Originally Posted by Houyi201cz View Post
Random Box :
PropPackItem , Copy Paste Any Box And Edit
TaskBar v19 Fixed: WndWorld.Cpp
Code:
#if __VER >= 19
	m_WndStartButton.Create( "", 0, CRect( rectClient.left,  rectClient.bottom - 12, rectClient.left + 75,  rectClient.bottom ), this, 133337 );
	m_WndStartButton.SetTexture( D3DDEVICE, MakePath( DIR_THEME, "ButtMainMenu.tga" ), TRUE );	//12*75
	m_WndStartButton.FitTextureSize();
#endif //__VER >= 19
Monster : PropMover

The taskbar code you gave is for the menubutton right? My problem is on the Status bar *Hp, fp and Mp At the taskbar part*

Quote:
Originally Posted by alfredico View Post
Guild exp:
CDPSrvr::OnGuildContribution

Code:
if( pItemElem->m_nItemNum > 0 )
			{
				// ¾ÆÀÌÅÛ ·¹º§¿¡ µû¶ó¼* °øÇåµµ¸¦ ´Ù¸£°Ô ÇÑ´Ù.
				nValue = (pItemElem->GetProp()->dwItemLV + 1) / 2;	
				nValue *= pItemElem->m_nItemNum;					
			}
Where can i edit the exp here? because everytime i add Quest item the leve of the guild only reach with level 9 after that the guild will not going to level again even i got a many Quest Item added on it
08/31/2016 13:24 Nortix#6
Guild exp:

expTable.inc
expCompanyTest
08/31/2016 13:40 alfredico#7
Quote:
Originally Posted by TheCab View Post
Where can i edit the exp here? because everytime i add Quest item the leve of the guild only reach with level 9 after that the guild will not going to level again even i got a many Quest Item added on it
On source you can edit the amount of EXP given by each quest item.
((ItemLevel + 1) / 2) * ItemCount

A level 60 quest item will add 30.5 guild exp points.
@[Only registered and activated users can see links. Click Here To Register...] post, there you can edit the required amount of exp for each guild level.
08/31/2016 13:45 Lumi#8
All files required to add new monster: propMover.txt, defineObj.h, mdlDyna.inc

To add monster on maps you can use the program Beast.exe.
08/31/2016 18:11 Rhyder`#9
Quote:
Originally Posted by ​Lumi View Post
All files required to add new monster: propMover.txt, defineObj.h, mdlDyna.inc

To add monster on maps you can use the program Beast.exe.
@[Only registered and activated users can see links. Click Here To Register...]
can also add monster manually in map if your desire monster/monster file is already in your file.. just modify .rgn file at your world folder...

you can open it with notepad/notepad++
08/31/2016 19:08 Lumi#10
Quote:
Originally Posted by jayjei14 View Post
@[Only registered and activated users can see links. Click Here To Register...]
can also add monster manually in map if your desire monster/monster file is already in your file.. just modify .rgn file at your world folder...

you can open it with notepad/notepad++
Oh really? o: Can you explain me that too? I didn't know that method.
08/31/2016 19:44 Rhyder`#11
Quote:
Originally Posted by ​Lumi View Post
Oh really? o: Can you explain me that too? I didn't know that method.
my god i hate drugs :handsdown:



Quote:
Originally Posted by ravenvannato View Post
ok i know many of you have had nothing but problems with beast editor, so here we go editing with out beast. Now this is going to show a break down of what i know in rgn files.

we will use the Mutant Fefern from the Mas Dungeon Mob to make this easy to understand. below you will see the .rgn monster code dont be scared its easy to read once you know what you are looking at.

respawn7 5 654 901.279419 80.000000 965.370300 10 60 0 900 964 907 971 1 30 1 24 1 1 2 0.000000 -1 0 0

Leave these exactly how they are here.
Monster code
X.Y.Z coordinates, AKA mob spawn point.
number of mob spawned
Respawn rate
Mob agro rate 0 for normal 1 for agro
Mob spread AKA where the mob wanders when spawned.
im not sure what this is yet:lol:

Now this is to show how to change the spawn rate of mobs and such not to add new mobs. though once i get the rest of the rgn code broke down, it can be used for that as well. :thumbup:

Thanks Jcdacez for the Mob Spread information.

hope this helps you to understand the .rgn files a bit more. i will update it once i have the full break down understood.
09/02/2016 12:32 TheCab#12
anyone here can help me with the taskbar part? and in the icon part?
09/03/2016 02:05 Houyi201cz#13
No, for the simple reason not grateful what help you, we told you several things you need and still not grateful thanks cursed not help this guy more ...
09/03/2016 05:42 TheCab#14
Quote:
Originally Posted by Houyi201cz View Post
No, for the simple reason not grateful what help you, we told you several things you need and still not grateful thanks cursed not help this guy more ...
what do you mean? i already give a thanks O.o but anyway thanks :)
09/04/2016 15:50 TheCab#15
Can I bump this post?

about this error

taskbar v19

How to fix the Hp,fp and mp status on taskbar part (NO SHOWING OF HP,FP and MP)and how to fix remove icon on actionslot whenever i remove 1 icon 2 icons will remove.


Picture credit to khemomo he/she is not replying on how did he fix the status part :(

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