Hey guys, im making a simple Bot for a Game. It just sends a Key into the Window if a special Minigame appears there.
The Problem is, that Send and Controlsend are highly delayed, but only if the minigame is active(it works like a charm when the minigame isnt active ingame). So it seems like the developers of this game have made a security about simulating Keys when the minigame is active.
So my Question is; is there actually a way to simulate hardware Keystrokes or something? I guess they just "deactivate" simulated Keystrokes then..
Thx in advance
The Problem is, that Send and Controlsend are highly delayed, but only if the minigame is active(it works like a charm when the minigame isnt active ingame). So it seems like the developers of this game have made a security about simulating Keys when the minigame is active.
So my Question is; is there actually a way to simulate hardware Keystrokes or something? I guess they just "deactivate" simulated Keystrokes then..
Thx in advance