Getting an entity list pointer

08/20/2016 14:53 V8II#1
I've been trying to get an entity list pointer with CE. (So I can iterate over all nearby enemies/...).
What I've tried:
I found the addresses of the HP of 2 nearby players. Did a pointerscan for both. I thought they would pretty much share a pointer path, except one offset (index in the entity pointer list), so I exported the results to a sqlite database and wrote a script that only outputs the paths that are the same (except one offset). 2 results - working fine. However, when I restarted the game both got invalid.

I'm pretty new to gamehacking, so my questions are:
  • Why do the pointer paths get invalid? Did I do something wrong or was it bad luck?
  • Can you give me any hints on how to proceed? How am I supposed to find the entity list? (If there is a better method than mine)
08/21/2016 12:14 donthackplz#2
I have the pointer for everything except I'm looking also on how to iterate through the entities so i can make a radar. In which language are you making it? I know C#, ahk and python. PM me if you are interested on collaborating.