FNResource Tool

08/16/2016 06:58 TheBlackCat123#1
[Only registered and activated users can see links. Click Here To Register...]

Can someone tell me what these two values in the "Set Critical" line do/mean?
Is one for like the random crit rate or smt?

(ps when i get an answer u can lock the thread)
08/24/2016 19:35 TheBlackCat123#2
;-;
>tfw when no one helps you
08/25/2016 20:43 alloy#3
Cnt tell myself what it is. Find it out by changing it.;)
08/25/2016 21:54 TheBlackCat123#4
I tried changing it b4 the balance patch. I think it increased the random crit rate(and crit dmg? idk.) but the thing is i changed both of them and i wana know what each individual value does.
08/25/2016 23:29 alloy#5
Let me take a deeper look into it.
EDIT: iīm sorry, i canīt even test it myself right now.
S4 is preventing me from enetering it. XD
For right now i cannot help you sorry
08/25/2016 23:39 Faraqq#6
The second value is the chance, in percent, for a random crit to happen and the first sets the damage multiplicator of the crit.

Just try stuff like that out by setting it to opposing weird values. Like 0 and 100, then 100 and 0.
(or get the commented resource files)
08/26/2016 17:44 TheBlackCat123#7
Quote:
Originally Posted by Faraqq View Post
The second value is the chance, in percent, for a random crit to happen and the first sets the damage multiplicator of the crit.
Thanks a bunch!!! Now ik why the second value in AR script is 0 (cause they removed the random crits)

Quote:
Originally Posted by Faraqq View Post
(or get the commented resource files)
Hmm?:confused: