Reallocate attribute points

07/26/2016 01:22 Basilios#1
Hey guys,
I'm a lvl 137 pure trojan and I'm about to reallocate my attribute points and I wonder do the strength and agility affect the attack or the speed of the attack of the char? or it's just for holding the weapons?? :confused: :confused:
07/26/2016 19:14 Mokujin#2
Allot your AP to be able to equip your highest level weapon then put the rest in Vitality.
Agility effects your ability to hit. If you have 0 AP in agility then you wont hit anything unless your using a skill such as FB/SS.
07/27/2016 01:25 pro4never#3
It's also very common to equip a weapon and then re allot all points to vitality so that the strength is not wasted. It could be different in current patch but that is always the way we did it
07/27/2016 05:19 Mokujin#4
It is still common to do that provided you have enough cps/DB's to re-allot 2x when the weapons need to be repaired.
1 DB to re-allot then re-equip after repairing and 1 DB to re-allot to all Vitality.

If your rich enough for this method then I would suggest doing it this way for pvp and events, just keep in mind that if you have 0 ap in agility then you will only be able to hit using skills and not be able to hit using normal attack.
07/27/2016 23:17 pro4never#5
Quote:
Originally Posted by Mokujin View Post
if you have 0 ap in agility then you will only be able to hit using skills and not be able to hit using normal attack.


Weapon skill activation is not based on accuracy. If you're using a spear/sword/club/etc it will still activate and hit regardless. It's the same reason melee waters always ran no agility.
07/28/2016 08:28 elvis1002#6
From my experience, in mid-level pvp you'll find that equipping weapons and putting all your points into vitality works best because it gives you survivability and doesn't cut your offensive abilities too much.

In higher level pvp (+12s, maxed jiang, chi and subclasses), agility tends to matter more since people can't flat out 1 shot each other anymore.

Most people who have over 45k HP and full immunity can't get 1 shot anyways - so they put their points in agility to have more kill potential through combo attacks. I've heard that around 170 agility is where you can hit through +12 boots 100% of the time(but don't take my word for it).

As for strength, the amount of attack points it gives is rather minimal. I'd only add it if you plan on unequipping and reequipping your weapons a lot.
08/01/2016 19:26 Basilios#7
Quote:
Originally Posted by Mokujin View Post
It is still common to do that provided you have enough cps/DB's to re-allot 2x when the weapons need to be repaired.
1 DB to re-allot then re-equip after repairing and 1 DB to re-allot to all Vitality.

If your rich enough for this method then I would suggest doing it this way for pvp and events, just keep in mind that if you have 0 ap in agility then you will only be able to hit using skills and not be able to hit using normal attack.
You can now reallot using bounded dragon balls :D :D