Question,

12/27/2009 18:16 -Shunsui-#1
Well i haved posted this before thod i had my answer but i couldent seem to find it, well iam trying to look for where do i put of if its already in the source when players log of in a sertain map they end up in another like Login off in Market you login the previus map u was at before market,
12/27/2009 20:26 .Guru#2
somewhat like (this is not correct code, just giving an example)

Code:
if (Character.Disconnected && Map.Location == 1036)
{
MyChar.SetLocation.PrevMap
}
idk something of the such.
12/27/2009 20:38 ImmuneOne#3
For instance, you can set the previous map id to the current map id when you teleport.
And then you do a simply check on login like this
Code:
if (CurrentMap == 1036)
{
 [B]// Teleport to Previousmap ID[/B]
}
12/27/2009 22:49 -Shunsui-#4
Thanx guys but i sorta got this stuff, I need to know where can i place this and do i have to create a void for it?
12/27/2009 22:51 Arcо#5
Quote:
Originally Posted by -Shunsui- View Post
Thanx guys but i sorta got this stuff, I need to know where can i place this and do i have to create a void for it?

I would guess in character.cs.