PHP Code:
import ui
import net
import app
import chat
import math
import wndMgr
import serverInfo
import background
import ServerStateChecker
class ChannelChanger(ui.ScriptWindow):
def __init__(self):
ui.ScriptWindow.__init__(self)
self.__MakeWindow()
self.__MakeBoard()
self.__Fill_Up_ChannelList()
def __del__(self):
ui.ScriptWindow.__del__(self)
def Destroy(self):
self.Hide()
return TRUE
def __MakeWindow(self):
ServerStateChecker.Create(self)
self.SetSize(150, 175)
self.SetPosition(
(wndMgr.GetScreenWidth() / 2) - int(math.floor(self.GetWidth() / 2.)),
(wndMgr.GetScreenHeight() / 2) - int(math.floor(self.GetHeight() / 2.))
)
#self.AddFlag("movable")
self.AddFlag("float")
self.Show()
def __MakeBoard(self):
self.Board = ui.Board()
self.Board.SetParent(self)
self.Board.SetSize(self.GetWidth(), self.GetHeight())
self.Board.SetPosition(0, 0)
#self.Board.AddFlag("movable")
self.Board.AddFlag("float")
self.Board.Show()
self.TitleBar = ui.TitleBar()
self.TitleBar.SetParent(self.Board)
self.TitleBar.SetPosition(7, 7)
self.TitleBar.MakeTitleBar(self.GetWidth() - 2 * 7, 'red')
self.TitleBar.SetCloseEvent(self.Close)
self.TitleBar.Show()
self.RefreshButton = ui.Button()
self.RefreshButton.SetParent(self.TitleBar)
self.RefreshButton.SetPosition(3, 3)
self.RefreshButton.SetUpVisual("d:/ymir work/ui/game/guild/refresh_button_01.sub")
self.RefreshButton.SetOverVisual("d:/ymir work/ui/game/guild/refresh_button_02.sub")
self.RefreshButton.SetDownVisual("d:/ymir work/ui/game/guild/refresh_button_03.sub")
self.RefreshButton.SetToolTipText("Refresh", 0, - 23)
self.RefreshButton.SetEvent(lambda : self.__Fill_Up_ChannelList())
self.RefreshButton.Show()
self.TitleText = ui.TextLine()
self.TitleText.SetParent(self.TitleBar)
self.TitleText.SetPosition(0, 4)
self.TitleText.SetText("Channel waehlen")
self.TitleText.SetWindowHorizontalAlignCenter()
self.TitleText.SetHorizontalAlignCenter()
self.TitleText.Show()
self.ServerName = ui.TextLine()
self.ServerName.SetParent(self.TitleBar)
self.ServerName.SetPosition(0, self.TitleBar.GetHeight())
self.ServerName.SetText(str(net.GetServerInfo()).split(",")[0])
self.ServerName.SetWindowHorizontalAlignCenter()
self.ServerName.SetHorizontalAlignCenter()
self.ServerName.Show()
self.ChannelListBase = ui.SlotBar()
self.ChannelListBase.SetParent(self.Board)
self.ChannelListBase.SetSize(self.Board.GetWidth() - 2 * 16, 5 * 18 - 4)
self.ChannelListBase.SetPosition(16 , 7 + self.TitleBar.GetHeight() + 6 + 10)
self.ChannelListBase.Show()
self.ChannelList = ui.ListBox()
self.ChannelList.SetParent(self.ChannelListBase)
self.ChannelList.SetSize(self.ChannelListBase.GetWidth()- 20, self.ChannelListBase.GetHeight())
self.ChannelList.SetPosition(0, 0)
self.ChannelList.SetEvent(ui.__mem_func__(self.__OnSelectChannel))
self.ChannelList.Show()
self.ChangeButton = ui.Button()
self.ChangeButton.SetParent(self.Board)
self.ChangeButton.SetPosition(self.Board.GetWidth() / 2 - 44, self.Board.GetHeight() - 35)
self.ChangeButton.SetUpVisual('d:/ymir work/ui/public/Large_button_01.sub')
self.ChangeButton.SetOverVisual('d:/ymir work/ui/public/Large_button_02.sub')
self.ChangeButton.SetDownVisual('d:/ymir work/ui/public/Large_button_03.sub')
self.ChangeButton.SetEvent(lambda : self.__OnClickConnectButton())
self.ChangeButton.SetText("Wechseln")
self.ChangeButton.Show()
self.DisableChangeButton()
self.ChannelListScrollBar = ui.ScrollBar()
self.ChannelListScrollBar.SetParent(self.ChannelListBase)
self.ChannelListScrollBar.SetPosition(18, 3)
self.ChannelListScrollBar.SetScrollBarSize(83)
self.ChannelListScrollBar.SetWindowHorizontalAlignRight()
self.ChannelListScrollBar.SetScrollEvent(ui.__mem_func__(self.__OnScrollChannelList))
self.ChannelListScrollBar.Show()
def DisableChangeButton(self):
self.ChangeButton.Disable()
self.ChangeButton.Down()
self.ChangeButton.ButtonText.SetFontColor(0.4, 0.4, 0.4)
def EnableChangeButton(self):
self.ChangeButton.Enable()
self.ChangeButton.SetUp()
self.ChangeButton.ButtonText.SetFontColor(1, 1, 1)
def __GetRegionID(self):
return 0
def __GetServerID(self):
regionID = self.__GetRegionID()
for i in serverInfo.REGION_DICT[regionID].keys():
if serverInfo.REGION_DICT[regionID][i]["name"] == net.GetServerInfo().split(",")[0]:
serverID = int(i)
break
return serverID
def __Fill_Up_ChannelList(self):
self.__RequestServerStateList()
self.__RefreshServerStateList()
#self.ChannelList.SelectItem(0)
def __RequestServerStateList(self):
regionID = self.__GetRegionID()
serverID = self.__GetServerID()
try:
channelDict = serverInfo.REGION_DICT[regionID][serverID]["channel"]
except:
return
ServerStateChecker.Initialize(self)
for id, channelDataDict in channelDict.items():
key=channelDataDict["key"]
ip=channelDataDict["ip"]
udp_port=channelDataDict["udp_port"]
ServerStateChecker.AddChannel(key, ip, udp_port)
ServerStateChecker.Request()
def __RefreshServerStateList(self):
regionID = self.__GetRegionID()
serverID = self.__GetServerID()
bakChannelID = self.ChannelList.GetSelectedItem()
self.ChannelList.ClearItem()
try:
channelDict = serverInfo.REGION_DICT[regionID][serverID]["channel"]
except:
return
for channelID, channelDataDict in channelDict.items():
channelName = channelDataDict["name"]
channelState = channelDataDict["state"]
self.ChannelList.InsertItem(channelID, "%s %s" % (channelName, channelState))
self.ChannelList.SelectItem(bakChannelID-1)
def NotifyChannelState(self, addrKey, state):
try:
stateName = serverInfo.STATE_DICT[state]
except:
stateName = serverInfo.STATE_NONE
regionID = int(addrKey / 1000)
serverID = int(addrKey / 10) % 100
channelID = addrKey % 10
try:
serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["state"] = stateName
self.__RefreshChannelStateList()
except:
pass
def __IsSpecialMap(self):
dis_maps = [
"season1/metin2_map_oxevent",
"season2/metin2_map_guild_inside01",
"season2/metin2_map_empirewar01",
"season2/metin2_map_empirewar02",
"season2/metin2_map_empirewar03",
"metin2_map_dragon_timeattack_01",
"metin2_map_dragon_timeattack_02",
"metin2_map_dragon_timeattack_03",
"metin2_map_skipia_dungeon_boss",
"metin2_map_skipia_dungeon_boss2",
"metin2_map_devilsCatacomb",
"metin2_map_deviltower1",
"metin2_map_t1",
"metin2_map_t2",
"metin2_map_t3",
"metin2_map_t4",
"metin2_map_t5",
"metin2_map_wedding_01",
"metin2_map_duel",
"metin2_map_orclabyrinth",
"metin2_map_n_flame_dungeon_01",
"metin2_map_n_snow_dungeon_01"
]
if str(background.GetCurrentMapName()) in dis_maps:
return TRUE
return FALSE
def __OnSelectChannel(self):
if self.ChangeButton.IsDown():
self.EnableChangeButton()
def __OnScrollChannelList(self):
viewItemCount = self.ChannelList.GetViewItemCount()
itemCount = self.ChannelList.GetItemCount()
pos = self.ChannelListScrollBar.GetPos() * (itemCount - viewItemCount)
self.ChannelList.SetBasePos(int(pos))
def __OnClickConnectButton(self):
ServerStateChecker.Update()
channelID = self.ChannelList.GetSelectedItem()
if not channelID:
return
if net.GetServerInfo().strip().split(", ")[1] == self.ChannelList.textDict[self.ChannelList.selectedLine].strip().split(" ")[0]:
chat.AppendChat(1, "Du bist bereits im ausgewaehlten Channel!")
return
elif self.__IsSpecialMap():
chat.AppendChat(1, "Sorry, du kannst deinen Channel auf dieser Map nicht ohne ausloggen wechseln!")
return
net.SetServerInfo(net.GetServerInfo()[:-1] + str(channelID))
self.Close()
net.SendChatPacket("/channel "+str(channelID))
def DirectConnect(self, ChannelIP, ChannelPort, AuthServerIP, AuthServerPort):
net.SetLoginInfo(decode_string(net.ACCOUNT_ID), decode_string(net.ACCOUNT_PW))
net.ConnectToAccountServer(ChannelIP, ChannelPort, AuthServerIP, AuthServerPort)
net.DirectEnter(0)
net.SendSelectCharacterPacket(0)
net.SendEnterGamePacket()
def Show(self):
ui.ScriptWindow.Show(self)
def Close(self):
ServerStateChecker.Initialize(self)
self.Hide()
def OnPressEscapeKey(self):
self.Close()
return TRUE
def OnUpdate(self):
ServerStateChecker.Update()