Hallo ich habe einen Fehler mit den Ring Effekten vom Ring der Willenskraft und Ring der tödlichen Macht. Ich habe die bei in Binary und Server Source eingebaut und es kam auch 0 Fehler. Server startet und alles Funktioniert nur der effekt an sich ist ingame ein wenig zu weit niedrig und ich weiß nicht woran es liegen könnte normalerweise müsste der Effekt weit übendem Kopf sein aber bei mir ist er direkt über den Kopf, habe sogar mit andera .mse versucht wie vom Halbmondring aber da ist genau das gleiche dann Oo ich finde das sehr komisch.
Folgendes habe ich gemacht:
Binary-Side;
SOURCE;
ClientSide Python
buff_item5.mse vom ring der willenskraft
bin wirklich über Hilfe sehr Dankbar.
# Kann geschlossen werden hab das Problem gelöst.
Folgendes habe ich gemacht:
Binary-Side;
PythonCharacterManagerModule.cpp
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InstanceBase.h
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PythonNetworkStreamPhaseGameItem.cpp
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packet.h
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InstanceBase.h
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PythonNetworkStreamPhaseGameItem.cpp
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packet.h
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SOURCE;
VnumHelper.h
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length.h
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char_item.cpp
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length.h
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char_item.cpp
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ClientSide Python
#¶ó¸¶´Ü Ãʽ´ÞÀÇ ¹ÝÁö(71135) Âø¿ë¼ø°£ ¹ßµ¿ ÀÌÆåÆ®
chrmgr.RegisterCacheEffect(chrmgr.EFFECT_RAMADAN_R ING_EQUIP, "", "d:/ymir work/effect/etc/buff/buff_item1.mse")
#ÇÒ·ÎÀ© »çÅÁ Âø¿ë¼ø°£ ¹ßµ¿ ÀÌÆåÆ®
chrmgr.RegisterCacheEffect(chrmgr.EFFECT_HALLOWEEN _CANDY_EQUIP, "", "d:/ymir work/effect/etc/buff/buff_item2.mse")
#ÇູÀÇ ¹ÝÁö Âø¿ë¼ø°£ ¹ßµ¿ ÀÌÆåÆ®
chrmgr.RegisterCacheEffect(chrmgr.EFFECT_HAPPINESS _RING_EQUIP, "", "d:/ymir work/effect/etc/buff/buff_item3.mse")
#»ç¶ûÀÇ ÆÒ´øÆ® Âø¿ë¼ø°£ ¹ßµ¿ ÀÌÆåÆ®
chrmgr.RegisterCacheEffect(chrmgr.EFFECT_LOVE_PEND ANT_EQUIP, "", "d:/ymir work/effect/etc/buff/buff_item4.mse")
#Ring der Willenskraft
chrmgr.RegisterCacheEffect(chrmgr.EFFECT_WILLPOWER _RING_EQUIP, "", "d:/ymir work/effect/etc/buff/buff_item5.mse")
#Ring der tödlichen Macht
chrmgr.RegisterCacheEffect(chrmgr.EFFECT_DEADLY_RI NG_EQUIP, "", "d:/ymir work/effect/etc/buff/buff_item6.mse")
chrmgr.RegisterCacheEffect(chrmgr.EFFECT_RAMADAN_R ING_EQUIP, "", "d:/ymir work/effect/etc/buff/buff_item1.mse")
#ÇÒ·ÎÀ© »çÅÁ Âø¿ë¼ø°£ ¹ßµ¿ ÀÌÆåÆ®
chrmgr.RegisterCacheEffect(chrmgr.EFFECT_HALLOWEEN _CANDY_EQUIP, "", "d:/ymir work/effect/etc/buff/buff_item2.mse")
#ÇູÀÇ ¹ÝÁö Âø¿ë¼ø°£ ¹ßµ¿ ÀÌÆåÆ®
chrmgr.RegisterCacheEffect(chrmgr.EFFECT_HAPPINESS _RING_EQUIP, "", "d:/ymir work/effect/etc/buff/buff_item3.mse")
#»ç¶ûÀÇ ÆÒ´øÆ® Âø¿ë¼ø°£ ¹ßµ¿ ÀÌÆåÆ®
chrmgr.RegisterCacheEffect(chrmgr.EFFECT_LOVE_PEND ANT_EQUIP, "", "d:/ymir work/effect/etc/buff/buff_item4.mse")
#Ring der Willenskraft
chrmgr.RegisterCacheEffect(chrmgr.EFFECT_WILLPOWER _RING_EQUIP, "", "d:/ymir work/effect/etc/buff/buff_item5.mse")
#Ring der tödlichen Macht
chrmgr.RegisterCacheEffect(chrmgr.EFFECT_DEADLY_RI NG_EQUIP, "", "d:/ymir work/effect/etc/buff/buff_item6.mse")
buff_item5.mse vom ring der willenskraft
Code:
BoundingSphereRadius 500.000000
BoundingSpherePosition 0.000000 0.000000 400.000000
Group Particle
{
StartTime 0.512000
List TimeEventPosition
{
0.000000 "MOVING_TYPE_DIRECT" 0.000000 0.000000 180.000000
}
Group EmitterProperty
{
MaxEmissionCount 40
CycleLength 1.500000
CycleLoopEnable 0
LoopCount 0
EmitterShape 3
EmitterAdvancedType 0
EmittingRadius 60.000000
EmitterEmitFromEdgeFlag 1
EmittingDirection 0.001000 0.001000 0.010000
List TimeEventEmittingSize
{
0.000000 0.000000
}
List TimeEventEmittingAngularVelocity
{
0.000000 3.000000
1.000000 1.000000
}
List TimeEventEmittingDirectionX
{
0.000000 0.000000
}
List TimeEventEmittingDirectionY
{
0.000000 0.000000
}
List TimeEventEmittingDirectionZ
{
0.000000 -18.041237
}
List TimeEventEmittingVelocity
{
0.000000 3.000000
1.000000 4.000000
}
List TimeEventEmissionCountPerSecond
{
0.000000 40.000000
}
List TimeEventLifeTime
{
0.000000 1.500000
}
List TimeEventSizeX
{
0.000000 64.000000
}
List TimeEventSizeY
{
0.000000 64.000000
}
}
Group ParticleProperty
{
SrcBlendType 5
DestBlendType 2
ColorOperationType 4
BillboardType 1
RotationType 4
RotationSpeed 200.000000
RotationRandomStartingBegin 180
RotationRandomStartingEnd 0
AttachEnable 1
StretchEnable 0
TexAniType 4
TexAniDelay 0.200000
TexAniRandomStartFrameEnable 1
List TimeEventGravity
{
0.000000 20.000000
}
List TimeEventAirResistance
{
}
List TimeEventScaleX
{
0.005714 0.090000
}
List TimeEventScaleY
{
0.011429 0.090000
}
List TimeEventColorRed
{
0.000000 0.500000
0.700000 0.100000
}
List TimeEventColorGreen
{
0.000000 0.100000
0.062500 1.000000
0.125000 0.100000
0.177143 0.958763
0.250000 0.100000
0.308571 0.865979
0.375000 0.100000
0.422857 0.773196
0.500000 0.100000
0.565714 0.680412
0.625000 0.100000
0.680000 0.577320
0.750000 0.100000
0.805714 0.474227
0.875000 0.100000
0.937143 0.288660
1.000000 0.000000
}
List TimeEventColorBlue
{
0.000000 0.600000
0.800000 1.000000
}
List TimeEventAlpha
{
0.000000 1.000000
0.500000 0.700000
1.000000 0.000000
}
List TimeEventRotation
{
}
List TextureFiles
{
"light616.dds"
}
}
}
Group Particle
{
StartTime 0.200000
List TimeEventPosition
{
0.000000 "MOVING_TYPE_DIRECT" 0.000000 0.000000 180.000000
}
Group EmitterProperty
{
MaxEmissionCount 1
CycleLength 1.900000
CycleLoopEnable 0
LoopCount 0
EmitterShape 0
EmitterAdvancedType 0
EmitterEmitFromEdgeFlag 0
EmittingDirection 0.000000 0.000000 0.000000
List TimeEventEmittingSize
{
0.000000 0.000000
}
List TimeEventEmittingAngularVelocity
{
0.000000 0.000000
}
List TimeEventEmittingDirectionX
{
0.000000 0.000000
}
List TimeEventEmittingDirectionY
{
0.000000 0.000000
}
List TimeEventEmittingDirectionZ
{
0.000000 0.000000
}
List TimeEventEmittingVelocity
{
0.000000 0.000000
}
List TimeEventEmissionCountPerSecond
{
0.000000 10.000000
}
List TimeEventLifeTime
{
0.000000 1.900000
}
List TimeEventSizeX
{
0.000000 64.000000
}
List TimeEventSizeY
{
0.000000 64.000000
}
}
Group ParticleProperty
{
SrcBlendType 5
DestBlendType 2
ColorOperationType 4
BillboardType 1
RotationType 0
RotationSpeed 0.000000
RotationRandomStartingBegin 0
RotationRandomStartingEnd 0
AttachEnable 1
StretchEnable 0
TexAniType 0
TexAniDelay 0.030000
TexAniRandomStartFrameEnable 0
List TimeEventGravity
{
}
List TimeEventAirResistance
{
}
List TimeEventScaleX
{
0.000000 0.100000
0.050000 2.500000
0.070000 1.400000
}
List TimeEventScaleY
{
0.000000 0.100000
0.050000 2.500000
0.070000 1.400000
}
List TimeEventColorRed
{
0.000000 0.400000
0.700000 0.000000
}
List TimeEventColorGreen
{
0.000000 1.000000
0.700000 0.400000
}
List TimeEventColorBlue
{
0.000000 0.500000
0.700000 1.000000
}
List TimeEventAlpha
{
0.500000 1.000000
0.750000 0.600000
1.000000 0.000000
}
List TimeEventRotation
{
0.000000 0.000000
}
List TextureFiles
{
"ring2.dds"
}
}
}
Group Particle
{
StartTime 0.240000
List TimeEventPosition
{
0.000000 "MOVING_TYPE_DIRECT" 0.000000 0.000000 180.000000
}
Group EmitterProperty
{
MaxEmissionCount 10
CycleLength 0.500000
CycleLoopEnable 0
LoopCount 0
EmitterShape 0
EmitterAdvancedType 0
EmitterEmitFromEdgeFlag 0
EmittingDirection 0.000000 0.000000 0.000000
List TimeEventEmittingSize
{
0.000000 0.000000
}
List TimeEventEmittingAngularVelocity
{
0.000000 0.000000
}
List TimeEventEmittingDirectionX
{
0.000000 0.000000
}
List TimeEventEmittingDirectionY
{
0.000000 0.000000
}
List TimeEventEmittingDirectionZ
{
0.000000 0.000000
}
List TimeEventEmittingVelocity
{
0.000000 0.000000
}
List TimeEventEmissionCountPerSecond
{
0.000000 10.000000
}
List TimeEventLifeTime
{
0.000000 0.500000
}
List TimeEventSizeX
{
0.000000 64.000000
}
List TimeEventSizeY
{
0.000000 64.000000
}
}
Group ParticleProperty
{
SrcBlendType 5
DestBlendType 2
ColorOperationType 4
BillboardType 1
RotationType 4
RotationSpeed 0.000000
RotationRandomStartingBegin 180
RotationRandomStartingEnd 0
AttachEnable 1
StretchEnable 0
TexAniType 0
TexAniDelay 0.030000
TexAniRandomStartFrameEnable 0
List TimeEventGravity
{
}
List TimeEventAirResistance
{
}
List TimeEventScaleX
{
0.000000 0.500000
0.050000 1.000000
1.000000 6.000000
}
List TimeEventScaleY
{
0.000000 0.500000
0.050000 1.000000
1.000000 6.000000
}
List TimeEventColorRed
{
0.000000 0.300000
}
List TimeEventColorGreen
{
0.000000 1.000000
0.800000 0.300000
}
List TimeEventColorBlue
{
0.000000 0.400000
0.800000 1.000000
}
List TimeEventAlpha
{
0.000000 0.200000
0.050000 1.000000
0.200000 0.500000
0.600000 0.150000
1.000000 0.000000
}
List TimeEventRotation
{
0.000000 0.000000
}
List TextureFiles
{
"item_buff1.dds"
}
}
}
Group Mesh
{
StartTime 0.000000
List TimeEventPosition
{
0.000000 "MOVING_TYPE_DIRECT" 0.000000 0.000000 -169.000000
}
MeshFileName "buff_item1.mde"
MeshAnimationLoopEnable 0
MeshAnimationLoopCount 0
MeshAnimationFrameDelay 0.020000
MeshElementCount 10
Group MeshElement00
{
BillboardType 0
BlendingEnable 1
BlendingSrcType 5
BlendingDestType 2
TextureAnimationLoopEnable 1
TextureAnimationFrameDelay 0.020000
TextureAnimationStartFrame 0
ColorOperationType 4
ColorFactor 0.466667 0.329412 1.000000 1.000000
List TimeEventAlpha
{
0.000000 0.200000
0.200000 1.000000
0.450000 0.400000
0.700000 0.000000
}
}
Group MeshElement01
{
BillboardType 0
BlendingEnable 1
BlendingSrcType 5
BlendingDestType 2
TextureAnimationLoopEnable 1
TextureAnimationFrameDelay 0.020000
TextureAnimationStartFrame 2
ColorOperationType 4
ColorFactor 0.470588 0.411765 1.000000 1.000000
List TimeEventAlpha
{
0.200000 0.200000
0.400000 1.000000
0.650000 0.400000
0.900000 0.000000
}
}
Group MeshElement02
{
BillboardType 0
BlendingEnable 1
BlendingSrcType 5
BlendingDestType 2
TextureAnimationLoopEnable 1
TextureAnimationFrameDelay 0.020000
TextureAnimationStartFrame 0
ColorOperationType 4
ColorFactor 0.470588 0.490196 1.000000 1.000000
List TimeEventAlpha
{
0.200000 1.000000
0.600000 0.600000
1.000000 0.000000
}
}
Group MeshElement03
{
BillboardType 0
BlendingEnable 1
BlendingSrcType 5
BlendingDestType 2
TextureAnimationLoopEnable 1
TextureAnimationFrameDelay 0.020000
TextureAnimationStartFrame 0
ColorOperationType 4
ColorFactor 0.470588 0.294118 1.000000 1.000000
List TimeEventAlpha
{
0.000000 1.000000
0.350000 0.600000
0.700000 0.000000
}
}
Group MeshElement04
{
BillboardType 0
BlendingEnable 1
BlendingSrcType 5
BlendingDestType 2
TextureAnimationLoopEnable 1
TextureAnimationFrameDelay 0.020000
TextureAnimationStartFrame 1
ColorOperationType 4
ColorFactor 0.470588 0.450980 1.000000 1.000000
List TimeEventAlpha
{
0.200000 1.000000
0.600000 0.600000
1.000000 0.000000
}
}
Group MeshElement05
{
BillboardType 0
BlendingEnable 1
BlendingSrcType 5
BlendingDestType 2
TextureAnimationLoopEnable 1
TextureAnimationFrameDelay 0.020000
TextureAnimationStartFrame 0
ColorOperationType 4
ColorFactor 0.470588 0.372549 1.000000 1.000000
List TimeEventAlpha
{
0.100000 0.200000
0.300000 1.000000
0.550000 0.400000
0.800000 0.000000
}
}
Group MeshElement06
{
BillboardType 0
BlendingEnable 1
BlendingSrcType 5
BlendingDestType 2
TextureAnimationLoopEnable 1
TextureAnimationFrameDelay 0.020000
TextureAnimationStartFrame 5
ColorOperationType 4
ColorFactor 0.470588 0.490196 1.000000 1.000000
List TimeEventAlpha
{
0.000000 0.200000
0.200000 1.000000
0.600000 0.600000
1.000000 0.000000
}
}
Group MeshElement07
{
BillboardType 0
BlendingEnable 1
BlendingSrcType 5
BlendingDestType 2
TextureAnimationLoopEnable 0
TextureAnimationFrameDelay 0.020000
TextureAnimationStartFrame 10
ColorOperationType 4
ColorFactor 0.470588 0.411765 1.000000 1.000000
List TimeEventAlpha
{
0.000000 0.200000
0.200000 1.000000
0.600000 0.600000
1.000000 0.000000
}
}
Group MeshElement08
{
BillboardType 0
BlendingEnable 1
BlendingSrcType 5
BlendingDestType 2
TextureAnimationLoopEnable 1
TextureAnimationFrameDelay 0.020000
TextureAnimationStartFrame 15
ColorOperationType 4
ColorFactor 0.470588 0.333333 1.000000 1.000000
List TimeEventAlpha
{
0.000000 0.200000
0.200000 1.000000
0.600000 0.600000
1.000000 0.000000
}
}
Group MeshElement09
{
BillboardType 0
BlendingEnable 1
BlendingSrcType 5
BlendingDestType 2
TextureAnimationLoopEnable 1
TextureAnimationFrameDelay 0.020000
TextureAnimationStartFrame 20
ColorOperationType 4
ColorFactor 0.470588 0.254902 1.000000 1.000000
List TimeEventAlpha
{
0.000000 0.200000
0.200000 1.000000
0.600000 0.600000
1.000000 0.000000
}
}
}
bin wirklich über Hilfe sehr Dankbar.
# Kann geschlossen werden hab das Problem gelöst.