[Question] GameServer.exe Edits

06/01/2016 01:33 B13.#1
hey guys i got a small question
how to edit gameserver to work with opcodes and do some actions when an opcode is sent from a user i know these days we use filters and stuff but i just wanna know :)
06/01/2016 23:21 birdmachine#2
with ollydbg you can do :)
06/02/2016 09:28 B13.#3
Quote:
Originally Posted by birdmachine View Post
with ollydbg you can do :)
i dont want to change stall max stack or chat color etc
i want to do new actions
ex: if a player pm a gm or a char has '[' in its name i want that chat stored some where in my database how to do that with ollydbg ? :)
06/02/2016 11:01 Kai1337*#4
Another easier way..
Just use an existing GS that storing chats and put some conditions in its procedure like

IF @[Only registered and activated users can see links. Click Here To Register...]Name NOT LIKE '%[%'
RETURN
ELSE
INSERT ...
06/02/2016 16:41 B13.#5
im looking for a way to create GS that records chat & do more stuff not just that
i was just giving an example
06/02/2016 18:15 xGyros#6
Quote:
Originally Posted by B13. View Post
im looking for a way to create GS that records chat & do more stuff not just that
i was just giving an example
If you want to do it directly on gameserver it's kinda of impossible without source code. Other way of doing above is sps edits on memo, or trim on chat packet + custom dll
06/03/2016 05:11 AceSpace#7
Custom dll is the way to go, with it you can achieve gold real-time update without teleport et cetera but it requires you to be good in c++ and asm in order to do that. I'm not so good luck!