Quote:
Originally Posted by Shinzuya
Don't thank me. It's fully Sycode's work, I just updated it for the current patch. ^^
|
something i should said to the cheat table'
It's getting FActor so hf and don't set your limit on packet functions :pimp:
Just a little fix :pimp:
Touchdown (Enemy)
Code:
[ENABLE]
alloc(newmem,512)
alloc(RoomMasterFunc,512)
label(returnhere)
newmem:
mov [eax+00000158],edx
call RoomMasterFunc
jmp returnhere
"S4Client.exe"+406856:
jmp newmem
nop
returnhere:
RoomMasterFunc:
mov ebx,[edx+4C]
push ebx
mov ebx,[edx+48]
push ebx
call S4Client.exe+AE940
mov ecx,eax
call S4Client.exe+B3F9A0
retn
[DISABLE]
dealloc(newmem)
dealloc(RoomMasterFunc)
"S4Client.exe"+406856:
mov [eax+00000158],edx
Touchdown (Team)
Code:
[ENABLE]
alloc(newmem,128) // Alloc a Page [ Size = 128]
alloc(RoomMasterFunc,64) // Alloc a Page [ Size = 64]
label(returnhere)
newmem:
mov [edx+00000158],ecx
call RoomMasterFunc
jmp returnhere
"S4Client.exe"+407D3B:
jmp newmem
nop
returnhere:
RoomMasterFunc:
mov ebx,[ecx+4C]
push ebx
mov ebx,[ecx+48]
push ebx
call S4Client.exe+AE940
mov ecx,eax
call S4Client.exe+B3F9A0
retn
[DISABLE]
dealloc(RoomMasterFunc) // dealloc RoomMasterFunc
dealloc(newmem)
"S4Client.exe"+407D3B:
mov [edx+00000158],ecx
@
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