[Discussion] Regarding Gambling

08/18/2005 23:50 mind...#1
hey everyone,

Well....Spit your load:P

I think the Diceking has a certain pattern, because when you look at roughly 50 rolls, you see that certain things are similiar/liniar..

I dont know on what this pattern would be based, but it could be:

*time, in which it would be possible to crack

*location, in which it would be impossible to crack, since there are uncontrolable users on your server, which would interfere with the script...

*huge mathimatical formule, would be damn hard to crack...

as I said...spit your load:P
08/19/2005 00:50 BitVector#2
If you knew the random seed that they use, then you could possibly get something worthwhile from it, but I still doubt it.

The DiceKing game is somewhat similar to the casino version, although the casino version has a 'house edge', so you are more likely to lose than not. If there were a house edge, then you could come up with a strategy where you would lose less often (hint words: "lose less often"). Since there isn't a house edge, then you work only by chance OR...

If you use statistical methods, you could use various methods of prediction to figure out a long-term pattern. The only problem is - you have to play millions of games in order to figure out a pattern that you could use, and you would need to play millions of games just to exploit this pattern. It's not something the average person would want to do.
08/19/2005 10:54 Iamontop#3
im too lazy but someone go to two different server and wait until no one is ther but u and put on the same money and same number see if its the same.. im too lazy..
08/19/2005 16:46 Hojo#4
Huge mathmatical forular...err

your thinking to hard, or just stupidy :rolleyes:

Here is a program that simulates the gambling. Of corse this is really dodgy and I did it in about 2 minutes. All it does is simulatethe rolls

Here is code too
Code:
Private Sub Command1_Click()
Dim dice(2) As Integer 'declaring the dice variables into an array of 2 = 0,1,2
Dim total As Integer
Randomize
dice(0) = Int(Rnd * 6) + 1 'these three lines simulate a dice roll
dice(1) = Int(Rnd * 6) + 1
dice(2) = Int(Rnd * 6) + 1
total = dice(0) + dice(1) + dice(2) 'adding the values together
Label1.Caption = "Dice1: " & dice(0) & " Dice2: " & dice(1) & " Dice3: " & dice(2) & vbNewLine & " If you bet on '" & total & "' you would have won" 'display the information
End Sub
08/19/2005 17:48 mind...#5
I was thinking that Conquer used something different than Rnd...was thinking to hard/stupidy

I guess we will never be able to predict the next roll, unless we go look in the tables designed for that function...

oooh, the time you could just predict the next number if you knew the starting number..

/discussion almost killed, attempt to revive...

maybe we should look at the roll directly after server maintanance..and see if it has something odd
08/19/2005 21:26 compwiz#6
Maybe looking at the packets that are sent to your computer while at the Dice King would give some kind of clue? I doubt it beacuse the only information I could see really being needed to sent to your computer would be the numbers.

I really think there has to be something in the Conquer files them selfs that would give some sort of clue.
08/20/2005 02:34 S.O#7
maybe, just maybe, its possible to cheat the gamble thingie if u lag
so, if u run 2 clients - u can get the result of the gamble before the other client goes "no more bets"

but i seriously doubt that's possible
08/20/2005 12:40 mind...#8
Ever betted?

before you get the results, there is a certain "lag"

I think this lag is a packet, send to everyone betting, to give the command from stop betting. Than a packet is send back which confirms arival of the previous, and finaly after that the numbers roll out...
08/20/2005 13:46 neogohan1#9
Dam, so many posts about this, tell u what.

I've figured out roughly 75% of the diceking pattern, so i can reasonably accurately guess the outcome of dice. I've made a tao with lotsaa elite+ gear all from gambling. no hunting. only hunting i did was at mystic castle to get more money to gamble.

I know the basic patterns, but yea, i'm not about to reveal something that could screw up the entire server.

Althought what i know i can't prove. Therefore u won't believe me.

But u'll know what i mean if u spend day after day gambling at the diceking for over a month.

It's like a 6th sense. Unfortunately i lost that 6th sense after i left CO, then when i came back 6 months later, i had lost my edge, so i can't win through gambling anymore, and it's too tiring to try to gamble for months on end again.

but basically.....the general thing u should know bout diceking.

It does not have random set.

the numbers come out in groups/

there are heaps of groups

For example, a group will be consisting of (eg.) 8 numbers..
Those numbers will be in a predetermined pattern of Big/Small.

The exact number is then determined by whatever number came out before it, AND how far of a sequence it is through that group in terms of big/small.

This is what i have observed over months of play. But believe me, if i was gambling with a person who thought it was random. i would win more money.

Believe me or not. I will not be replying to this post afterwards because i simply don't have time to get into the whole gambling thing.

Anyways, if u find the pattern, do not spread it, do not wreck the servers by allowing peeps to get billions of gold, or else the GM's will change the gambling system and therefore all your hard work will be wasted. Please.
08/20/2005 17:35 ultimatedestroyer#10
Interesting but a little to long to take to much of my interest. ><