do you have warrior wizz in your server ?

04/25/2016 15:02 heavens_troy_athens#1
recently am seeing alot of warrior wizz pvping .. is it common in every p server ?
04/25/2016 22:49 Lolill0#2
Quote:
Originally Posted by heavens_troy_athens View Post
recently am seeing alot of warrior wizz pvping .. is it common in every p server ?
It's a good one if you go Full STR.

You have a lot of Knock Backs, and not to mention, Fear and Combustion are deadly Debuffs, so as a Warrior you do not even have to worry about INT Builds anymore.

Though... it gets more troublesome against any Build that has Force or Cleric as a Submastery.

(I loved to drain the MP off Players with Snow Shield haha)

Earth Fence makes you basically almost Invincible and Teleporting around makes it even funnier in PvP which I used against Bowers against their stupid constant Knock Backs.

Just be sure to have a lot of Vigor Grains, else... your MP is likely to say Goodbye after being 30 seconds into PvP.
04/26/2016 08:26 sarkoplata#3
selecting wizz as a sub-mastery just for few knockback/debuffs?
that would be a waste of a mastery i'd say, because you will deal no damage with wizz skills if you're str and the mana costs won't let you anyway
04/27/2016 06:13 bubabuba#4
Its kinda fun build just for pvp but it is for int so he can wear heavy armour. The knockbacks and stuns are also very useful for wiz.

Making warrior/wizz str is not worth imo.

Here is the example
04/27/2016 10:48 Oldtape#5
I've seen Warrior/Warlock Full INT with Sword and Shield and exchange with Warlock rod wearing robe, I guess it could be done if you use heavy armor and stack vigors.
05/01/2016 00:31 blapanda#6
Wizards with heavy armor are utterly nonsense. I removed the armor-class restrictions on my pvp server and no one was blasting shitstorms as "that is unfair, they are more OP now" to me or to other players taking advantage of that system as a european class.
It has not a impact what people are trying to imagine or listening to those rumors and misinformation that heavy armor usage on INTs will make a big deal.

The real defence / protection value lies upon stats (STR AND INT) and accessories. Even with a newer GM armor (maxing stats, that even the character stat values getting capped) players with maxed obtainable gear are still hitting a decent amount of damage to a GM, not 1 hitting them, but yet able to cause real issues (5vs1 GM would make the deal).

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The armor cap is at 38527, as phyisical and so for magical.
You are not invincible, even while wearing that armor.

The other one shows how ridiculous low the phyisical protection value is, worn by a wizard. [GM]Requiem has the proper stats (INT to STR ratio) at lv 140. So, nothing cheaty here. You are still not as endurable as you would wish against warriors and rogues.

Rather look up for accessories or stat pushers. STR/INT > Absorption > Raw protective values.
05/01/2016 00:33 BlackConan#7
mamamaia