At one point in CO, TreasureBird has no health bar, then they fixed that and MeteorDove had longer health bar than TreasureBird, then they fixed that again and game MeteorDove same health bar as TreasureBird. Everytime they made those "fixes", a patch was released. This leads me to believe that monster health bars are controlled by client. Anyone know how monster health bar size is specified for different mobs?