Monster Health Bars

08/14/2005 15:50 brak#1
At one point in CO, TreasureBird has no health bar, then they fixed that and MeteorDove had longer health bar than TreasureBird, then they fixed that again and game MeteorDove same health bar as TreasureBird. Everytime they made those "fixes", a patch was released. This leads me to believe that monster health bars are controlled by client. Anyone know how monster health bar size is specified for different mobs?
08/14/2005 18:33 atHeart#2
No, it's controlled server-side. Wouldn't you think that we would have known this? It would prolly be the most popular hack. I've already tried, and it is only server-side, I know others have too. Plus, if TQ was really dumb enough to make it so its clientside, holy hell would it screw up the game badly. :)
08/14/2005 22:28 brak#3
Lol, I don't see how it screw up the game badly. But as long as it's server side, then never mind.
08/15/2005 07:51 atHeart#4
Oh it really would.. think of the water factories as an example, soo many people will get rich, waters are rbing like crazy.. 0.0 coz they can one hit all monsters coz they changed their hp. A lot of the quests would be reallyyyy easy to do.. like the moonbox quest or snakeking quest.. just a mess lol.
08/18/2005 04:20 Sexy_Gurl#5
i dont think thats what he meant. just the size of the hp bar, not the actually hp