;) each shot does not work. but it works
two addresses is frozen to 0
pointer = EntitiesMP.dll+1ECE50 Hex = e3c
pointer = EntitiesMP.dll+1ECE50 Hex = e04
two addresses is frozen to 0
pointer = EntitiesMP.dll+1ECE50 Hex = e3c
pointer = EntitiesMP.dll+1ECE50 Hex = e04