Some tips

03/10/2016 14:32 Blowa#1
Hello,

I'm actually working on a private project (for self use only)
A little bot, acting like Shacker's (memory reading) but coded in C++ (or C# don't know actually, but i personally prefer C++)

Actually, i've found almost every minigames structs (which are shitty coded with padding...) but I can't find really interesting things about how to do cut wood at the good moment...

If you have any tips, please, pm me or post here :)

Thanks !
03/10/2016 16:13 WalrossGreat#2
Look at assembler code(the function that is executed before hit the wood), there is everything.
03/10/2016 16:29 Blowa#3
Quote:
Originally Posted by WalrossGreat View Post
Look at assembler code(the function that is executed before hit the wood), there is everything.
Thanks, i'll look forward, actually the only way i was looking is a live memory browsing :3