CPS warehouse/bank

03/06/2016 23:45 silverstryfe#1
Hey guys is it possible to add a CP warehouse? Can someone help me with that ? The warehouse.cs doesn't give me a clue. Thought I could just change money value into cps or something but I guess not :o

Thanks.
03/07/2016 00:03 Spirited#2
If you have more CPs than you can carry, then your server is broken.
03/07/2016 00:12 silverstryfe#3
Quote:
Originally Posted by Spirited View Post
If you have more CPs than you can carry, then your server is broken.
Since when is more features a bad thing? Whether or not its "needed"...
03/07/2016 00:23 Spirited#4
Quote:
Originally Posted by silverstryfe View Post
Since when is more features a bad thing? Whether or not its "needed"...
If it's not needed... why would people use it?
03/07/2016 00:30 silverstryfe#5
Quote:
Originally Posted by Spirited View Post
If it's not needed... why would people use it?
Didn't say it isn't. Thats what you said, your opinion. But I know for a fact people of my server will use it.
03/07/2016 00:35 pro4never#6
Quote:
Originally Posted by Spirited View Post
If it's not needed... why would people use it?
To be fair, most servers are CP based (for all purchases/drops) so it could be he plans to make CPs drop when killed. That would be a valid reason to want a CP warehouse.


If that's the case though... he should just make warehouses store CPs instead of gold (so when depositing it removes from cp, when withdrawing it adds to cp. Change the warehouse currency icon if needed)


It's 'dumb' cause at that point there's no use for CPs but it's the direction most servers have moved in.
03/07/2016 05:20 Spirited#7
I suppose. Well, alright. If you really want this for some reason, you can always have an NPC that asks the user for an amount to deposit or withdraw. I'm sure you can find an example of what I'm talking about for when you enter a guild name in for the guild NPC. Do I recommend doing this? No. I recommend you figure your server's economy out because it's not going to have one with such high CPs like that... but maybe I'm missing the point.