Yo,
First of all, read the full github readme to know what this is about.
Long story short:
This is an example project as of how to work with Rappelz Packets.
You might get a basic understanding of this, and maybe you'll be able to create some really nice stuff (clientless bots as example?).
This project includes a completely working Client->Auth emulator and a minimal Client->Game emulator (reading and writing chat, partially reading the "Enter" & "Property" packet, etc).
I will create a full Packet class for 9.1 in C# (reading & writing) soon, so stay tuned.
Check out the source code at [Only registered and activated users can see links. Click Here To Register...]
Regards,
Xijezu
First of all, read the full github readme to know what this is about.
Long story short:
This is an example project as of how to work with Rappelz Packets.
You might get a basic understanding of this, and maybe you'll be able to create some really nice stuff (clientless bots as example?).
This project includes a completely working Client->Auth emulator and a minimal Client->Game emulator (reading and writing chat, partially reading the "Enter" & "Property" packet, etc).
I will create a full Packet class for 9.1 in C# (reading & writing) soon, so stay tuned.
Check out the source code at [Only registered and activated users can see links. Click Here To Register...]
Regards,
Xijezu