Anyone working on NFSW MP?

01/21/2016 04:36 Sesto Elemento#1
Anyone out there still working on Need for Speed: World multiplayer. I imagine that i am not the only one out there confused about who is doing what as the various threads on said topic are all over the place.


:confused:
01/21/2016 15:58 Der-Eddy#2
/moved…
01/21/2016 16:43 nfs_fan#3
WTF, a german moderator? Wahnsinn... :) And how do you get over 60.000 posts? Unbelievable!

To the question: I don't think so. It isn't possible, cause you need something that you don't have at the moment - or you must be an EA-employee. :D
01/21/2016 17:33 Bxx88#4
Quote:
Originally Posted by nfs_fan View Post
WTF, a german moderator? Wahnsinn... :) And how do you get over 60.000 posts? Unbelievable!:D
Well he's a member for 8 years, if you do the maths to get 60k posts he'd have to do around 21 posts a day.

Still is impressive, needs a lot of dedication.
01/21/2016 20:47 realdealx#5
Quote:
Originally Posted by Sesto Elemento View Post
Anyone out there still working on Need for Speed: World multiplayer. I imagine that i am not the only one out there confused about who is doing what as the various threads on said topic are all over the place.


:confused:
this has been answered if you open ur eyes and look development of online has pretty much stopped
01/29/2016 21:40 ANC57#6
in 7-8 months will have a mini version of nfsw online, wait.
02/03/2016 23:37 YaMa281#7
Quote:
Originally Posted by ANC57 View Post
in 7-8 months will have a mini version of nfsw online, wait.
What really Who im soo confused who is working on the Mini version of nsfw online??
02/04/2016 17:02 Damik936#8
[Only registered and activated users can see links. Click Here To Register...]
Vitaleks Server Engine?
02/04/2016 17:33 0x404#9
Quote:
Originally Posted by Damik936 View Post
[Only registered and activated users can see links. Click Here To Register...]
Vitaleks Server Engine?
nothing more then an offline server ;)
02/04/2016 19:53 Damik936#10
Are u sure?
VK Vitaleks team message:
1.
Orginal:
"Выкладываю часть сервера

[Only registered and activated users can see links. Click Here To Register...]

Дерзайте, вырезал генератор сессий, напишите сами :)

БД выложу позже"
=====
Google translate:

"Spread part of the server

[Only registered and activated users can see links. Click Here To Register...]

Be bold, carved sessions generator, write yourself :)

DB lay out later"

2.
Orginal:
"И напоследок инструкция по запуску:

Проект сервера
177-184 - раскомментировать, если необходимо продление сессии от последнего действия игрока (запроса к серверу))

"Program.cs" 41-47 lines, вписать IP, port, protocol и serverPrefix.
"MsSQL.cs" 38 line, параметры подключения к MySQL.
Также для правильности можно переименовать класса mssql на mYsql :D Издержка перехода.

Далее в лаунчере также
51 - ввести ип и порт сервера
(141-185 - постоянные запросы к серверу для продления сессии)

Создать базу данных, импортировать nfsworld_server.sql
Создать пользователя User
Создать пользователя Persona, указав UserID от User. (Нумерация строго от 100)"
=====
Google translate:
"And finally, the instruction to launch:

server project
177-184 - uncomment if necessary the extension of the last session of the actions of the player (the request to the server))

"Program.cs" 41-47 lines, enter the IP, port, protocol and serverPrefix.
"MsSQL.cs" 38 line, connection settings to MySQL.
Also, for the correctness, you can rename a class at mssql mYsql: D costs of the transition.

Further, the launcher and
51 - enter the IP and port of the server
(141-185 - the constant requests to the server to extend the session)

Create a database, import nfsworld_server.sql
Create the User
Create user Persona, specifying the UserID from the User. (Numbering strictly from 100)"
02/04/2016 20:00 berkay2578#11
It's a db-based server emulator much like my own. It is NOT an online server.

FYI, personaIds can range from 0 to 18,446,744,073,709,551,615 (aka [Only registered and activated users can see links. Click Here To Register...]). Do not trust in a 'developer' that just stole the 100-based personaId prefix from my old Java server and copied it in straight away.
03/01/2016 07:36 Axarator#12
Quote:
Originally Posted by berkay2578 View Post
It's a db-based server emulator much like my own. It is NOT an online server.

FYI, personaIds can range from 0 to 18,446,744,073,709,551,615 (aka [Only registered and activated users can see links. Click Here To Register...]). Do not trust in a 'developer' that just stole the 100-based personaId prefix from my old Java server and copied it in straight away.
Will you add some sort of MP support?
03/01/2016 18:01 berkay2578#13
Quote:
Originally Posted by Axarator View Post
Will you add some sort of MP support?
busy with university and such, so no, not for a while.