abyss help

12/13/2009 15:41 imp0o0o0o#1
hi guys
is there cheat with the CE to make abyss boss no agro and slow ?
thanx ..
12/13/2009 15:44 Vaidas B#2
yeah, change the speed to 000000
12/13/2009 15:48 imp0o0o0o#3
is that work with abyss ?
12/13/2009 15:49 Vaidas B#4
idk really lol, give it a try
12/13/2009 15:52 imp0o0o0o#5
i'll try now
<< back soon
12/13/2009 18:39 imp0o0o0o#6
didnt work
the boss run to fast :*(
12/13/2009 21:04 DemonDiary#7
If you use csv edits:

Try this but instead of spider larva you apply this for ALL bosses in Abyss (look for the boss files). And instead of changing the value 2.7 -> 10, change it to 0 or 0.1 and try it out.

1. Open: 2Moons\data\share\creature\monster.csv
2. On box Z2 change the 2.7 to 10
This will only change mob speed for Spider Larva.
To change the mob speed of other monsters you can do the same steps but for the rows corresponding to those monsters.

0 -> Might not move at all
0.1 -> Slow motion

I haven't tried it yet but from a logical point of view it should work.


If you use CE then refer to this:

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12/13/2009 22:56 sachamo512#8
nothing slower than this unless it's UG:

Quote:
[ENABLE]
alloc(DrakoMobSpeed,64)
label(MobIsWalking)
label(ReturnMobSpeed)
label(MobRunSpeed)
label(MobWalkSpeed)
registersymbol(MobRunSpeed)
registersymbol(MobWalkSpeed)

0053E0B0: //80 7C 24 04 00 74 06 D9 40 70
jmp DrakoMobSpeed
ReturnMobSpeed:

DrakoMobSpeed:
cmp byte ptr [esp+04],00
je MobIsWalking
fld dword ptr [MobRunSpeed]
ret 0004
MobIsWalking:
fld dword ptr [MobWalkSpeed]
ret 0004
MobRunSpeed:
db 00 00 00 00
MobWalkSpeed:
db 00 00 00 00

[DISABLE]
dealloc(DrakoMobSpeed)
unregistersymbol(MobRunSpeed)
unregistersymbol(MobWalkSpeed)
0053E0B0:
cmp byte ptr [esp+04],00
Works on all mobs, including bosses and dungeons.