View Cloakers :) any 1 idia?

12/11/2009 14:07 EvilExoticMonkey#1
????any 1 know hows create???????
12/16/2009 21:44 EvilExoticMonkey#2
How to edit? With the help of what program?
Can Microsoft Visual C ++? Prompt! Or who can prompt as to make that it was visible invisible beings without an implant. I cannot guess in any way. Thanks.
12/24/2009 08:42 chiefioso#3
Have a look at the PSide 2.5 source and see what you can do with it. Alpha blending and the view cloakers thing in particular.
01/03/2010 13:46 EvilExoticMonkey#4
aaahhh didnt work . Any 1 gant greate only view cloak?
01/07/2010 23:02 EvilExoticMonkey#5
how greate ?
01/13/2010 10:29 Hooker#6
not sure if its still working
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01/15/2010 00:39 KPD157#7
I haven't played PS in a while but I believe it uses Alpha Blending Values between 0 and 255 in Hex that would be 00 to FF. If you can watch Memory locations you can see these values change 0 being invisible and 255 being totally visible.

One way to find these values and their changes would be to change into a Cloaker without going invisible and record all the FF values then become invisible and search for all the values that now have become 00. Then search for what codes change them and work on forcing the values always to stay visible.

Sorry I don't have any code but the idea of how to do it I wanted to convey.

BTW this method would allow you to even see out of an AMS Cloak Bubble as though it wasn't there. Rather than using the method that changes Alpha Blending in Dirrect X which leaves you unable to see through BFR Shields and Glass.