Metin2 Pserver Effekte übernehmen

12/05/2015 01:10 SonKrillin#1
Hallo,

ich benutze Serverfiles,wo paar Rüstung effekte mit"eingebaut" sind und ich habe paar neue Rüstungen eingefügt.Jetzt will ich paar dieser Effekte nun auf die neuen übertragen aber ich habe leider nicht so viel Ahnung:

PHP Code:
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+35"""d:/ymir work/effect/etc/guild_war_flag/flag_red.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+36"""d:/ymir work/effect/etc/guild_war_flag/flag_blue.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+37"""d:/ymir work/effect/etc/guild_war_flag/flag_yellow.mse")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+1"PART_WEAPON""D:/ymir work/pc/common/effect/sword/sword_7.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+2"PART_WEAPON""D:/ymir work/pc/common/effect/sword/sword_8.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+3"PART_WEAPON""D:/ymir work/pc/common/effect/sword/sword_9.mse")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+4"PART_WEAPON_LEFT""D:/ymir work/pc/common/effect/sword/sword_7_b.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+5"PART_WEAPON_LEFT""D:/ymir work/pc/common/effect/sword/sword_8_b.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+6"PART_WEAPON_LEFT""D:/ymir work/pc/common/effect/sword/sword_9_b.mse")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+7"PART_WEAPON""D:/ymir work/pc/common/effect/sword/sword_7_f.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+8"PART_WEAPON""D:/ymir work/pc/common/effect/sword/sword_8_f.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+9"PART_WEAPON""D:/ymir work/pc/common/effect/sword/sword_9_f.mse")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+10"PART_WEAPON""D:/ymir work/pc/common/effect/sword/sword_7_s.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+11"PART_WEAPON""D:/ymir work/pc/common/effect/sword/sword_8_s.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+12"PART_WEAPON""D:/ymir work/pc/common/effect/sword/sword_9_s.mse")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+13"PART_WEAPON_LEFT""D:/ymir work/pc/common/effect/sword/sword_7_s.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+14"PART_WEAPON_LEFT""D:/ymir work/pc/common/effect/sword/sword_8_s.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+15"PART_WEAPON_LEFT""D:/ymir work/pc/common/effect/sword/sword_9_s.mse")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+16"Bip01""D:/ymir work/pc/common/effect/armor/armor_7.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+17"Bip01""D:/ymir work/pc/common/effect/armor/armor_8.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+18"Bip01""D:/ymir work/pc/common/effect/armor/armor_9.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+19"Bip01""D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+20"Bip01""D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse")
    
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+24"Bip01""D:/ymir work/pc/common/effect/armor/zwiebelhd_shining_green.mse")        #Falken_Grün_1    
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+25"Bip01""D:/ymir work/pc/common/effect/armor/Gelb_1.mse")                    #Falken_Gelb_1    
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+26"Bip01""D:/ymir work/pc/common/effect/armor/Rot_1.mse")                        #Falken_Rot_1   
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+27"Bip01""D:/ymir work/pc/common/effect/armor/Blau.mse")                        #Falken_Blau_1  
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+28"Bip01""D:/ymir work/pc/common/effect/armor/Lila_1.mse")                        #Falken_Lila_1     
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+29"Bip01""D:/ymir work/pc/common/effect/armor/Orange_1.mse")                    #Falken_Orange_1

    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+30"Bip01""D:/ymir work/pc/common/effect/armor/armor-gruen1.mse")                #Stahl_Grün_1  
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+31"Bip01""D:/ymir work/pc/common/effect/armor/armor-rot1.mse")                    #Stahl_Rot_1    
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+32"Bip01""D:/ymir work/pc/common/effect/armor/armor-vio1.mse")                     #Stahl_Lila_1
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+33"Bip01""D:/ymir work/pc/common/effect/armor/armor-orange1.mse")                 #Stahl_Orange_1    
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+34"Bip01""D:/ymir work/pc/common/effect/armor/armor-gelb1.mse")                    #Stahl_Gelb_1   
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+35"Bip01""D:/ymir work/pc/common/effect/armor/armor-blue1.mse")                 #Stahl_Blau_1     
 
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+50"Bip01""D:/ymir work/pc/common/effect/armor/armor-gelb1.mse")        #Stahl_Gelb_1     
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+51"Bip01""D:/ymir work/pc/common/effect/armor/Gelb_1.mse")            #Falken_Gelb_1    
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+52"Bip01""D:/ymir work/pc/common/effect/armor/Rot_1.mse")            #Falken_Rot_1   
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+53"Bip01""D:/ymir work/pc/common/effect/armor/armor-rot1.mse")        #Stahl_Rot_1     
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+54"Bip01""D:/ymir work/pc/common/effect/armor/Lila_1.mse")            #Falken_Lila_1     
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+55"Bip01""D:/ymir work/pc/common/effect/armor/Orange_1.mse")        #Falken_Orange_1
    
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+56"Bip01""D:/ymir work/pc/common/effect/armor/armor-gruen1.mse")    #Stahl_Grün_1  
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+57"Bip01""D:/ymir work/pc/common/effect/armor/armor-blue1.mse")     #Stahl_Blau_1 
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+58"Bip01""D:/ymir work/pc/common/effect/armor/armor-vio1.mse")         #Stahl_Lila_1
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+59"Bip01""D:/ymir work/pc/common/effect/armor/armor-orange1.mse")     #Stahl_Orange_1
    
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+60"Bip01""D:/ymir work/pc/common/effect/armor/zwiebelhd_shining_green.mse")        #105er Rüstung (Beta) und #Falken_Grün_1    
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+61"Bip01""D:/ymir work/pc/common/effect/armor/zwiebelhd_shining_red.mse")        #120er Rüstung (Phönix)
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+62"Bip01""D:/ymir work/pc/common/effect/armor/Blau.mse")                        #120er Rüstung (Weißstahl) und #Falken_Blau_1  
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+63"Bip01""D:/ymir work/pc/common/effect/armor/armor_black_9.mse")                #120er Rüstung (Bronze)
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+64"Bip01""D:/ymir work/pc/common/effect/armor/zwiebelhd_shining_violet.mse")    #120er Rüstung (Nexus)
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+65"Bip01""D:/ymir work/pc/common/effect/armor/armor-4-2-6.mse")                    #120er Rüstung (Kristall)
    
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+66"Bip01""D:/ymir work/pc/common/effect/armor/armor_shining.mse"
was ich nun übernehmen will ist:
HTML Code:
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+52, "Bip01", "D:/ymir work/pc/common/effect/armor/Rot_1.mse")			#Falken_Rot_1
12/05/2015 01:43 Kira Mikami#2
Quote:
Originally Posted by SonKrillin View Post
Hallo,

ich benutze Serverfiles,wo paar Rüstung effekte mit"eingebaut" sind und ich habe paar neue Rüstungen eingefügt.Jetzt will ich paar dieser Effekte nun auf die neuen übertragen aber ich habe leider nicht so viel Ahnung:

PHP Code:
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+35"""d:/ymir work/effect/etc/guild_war_flag/flag_red.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+36"""d:/ymir work/effect/etc/guild_war_flag/flag_blue.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+37"""d:/ymir work/effect/etc/guild_war_flag/flag_yellow.mse")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+1"PART_WEAPON""D:/ymir work/pc/common/effect/sword/sword_7.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+2"PART_WEAPON""D:/ymir work/pc/common/effect/sword/sword_8.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+3"PART_WEAPON""D:/ymir work/pc/common/effect/sword/sword_9.mse")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+4"PART_WEAPON_LEFT""D:/ymir work/pc/common/effect/sword/sword_7_b.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+5"PART_WEAPON_LEFT""D:/ymir work/pc/common/effect/sword/sword_8_b.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+6"PART_WEAPON_LEFT""D:/ymir work/pc/common/effect/sword/sword_9_b.mse")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+7"PART_WEAPON""D:/ymir work/pc/common/effect/sword/sword_7_f.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+8"PART_WEAPON""D:/ymir work/pc/common/effect/sword/sword_8_f.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+9"PART_WEAPON""D:/ymir work/pc/common/effect/sword/sword_9_f.mse")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+10"PART_WEAPON""D:/ymir work/pc/common/effect/sword/sword_7_s.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+11"PART_WEAPON""D:/ymir work/pc/common/effect/sword/sword_8_s.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+12"PART_WEAPON""D:/ymir work/pc/common/effect/sword/sword_9_s.mse")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+13"PART_WEAPON_LEFT""D:/ymir work/pc/common/effect/sword/sword_7_s.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+14"PART_WEAPON_LEFT""D:/ymir work/pc/common/effect/sword/sword_8_s.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+15"PART_WEAPON_LEFT""D:/ymir work/pc/common/effect/sword/sword_9_s.mse")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+16"Bip01""D:/ymir work/pc/common/effect/armor/armor_7.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+17"Bip01""D:/ymir work/pc/common/effect/armor/armor_8.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+18"Bip01""D:/ymir work/pc/common/effect/armor/armor_9.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+19"Bip01""D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse")
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+20"Bip01""D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse")
    
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+24"Bip01""D:/ymir work/pc/common/effect/armor/zwiebelhd_shining_green.mse")        #Falken_Grün_1    
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+25"Bip01""D:/ymir work/pc/common/effect/armor/Gelb_1.mse")                    #Falken_Gelb_1    
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+26"Bip01""D:/ymir work/pc/common/effect/armor/Rot_1.mse")                        #Falken_Rot_1   
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+27"Bip01""D:/ymir work/pc/common/effect/armor/Blau.mse")                        #Falken_Blau_1  
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+28"Bip01""D:/ymir work/pc/common/effect/armor/Lila_1.mse")                        #Falken_Lila_1     
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+29"Bip01""D:/ymir work/pc/common/effect/armor/Orange_1.mse")                    #Falken_Orange_1

    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+30"Bip01""D:/ymir work/pc/common/effect/armor/armor-gruen1.mse")                #Stahl_Grün_1  
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+31"Bip01""D:/ymir work/pc/common/effect/armor/armor-rot1.mse")                    #Stahl_Rot_1    
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+32"Bip01""D:/ymir work/pc/common/effect/armor/armor-vio1.mse")                     #Stahl_Lila_1
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+33"Bip01""D:/ymir work/pc/common/effect/armor/armor-orange1.mse")                 #Stahl_Orange_1    
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+34"Bip01""D:/ymir work/pc/common/effect/armor/armor-gelb1.mse")                    #Stahl_Gelb_1   
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+35"Bip01""D:/ymir work/pc/common/effect/armor/armor-blue1.mse")                 #Stahl_Blau_1     
 
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+50"Bip01""D:/ymir work/pc/common/effect/armor/armor-gelb1.mse")        #Stahl_Gelb_1     
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+51"Bip01""D:/ymir work/pc/common/effect/armor/Gelb_1.mse")            #Falken_Gelb_1    
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+52"Bip01""D:/ymir work/pc/common/effect/armor/Rot_1.mse")            #Falken_Rot_1   
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+53"Bip01""D:/ymir work/pc/common/effect/armor/armor-rot1.mse")        #Stahl_Rot_1     
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+54"Bip01""D:/ymir work/pc/common/effect/armor/Lila_1.mse")            #Falken_Lila_1     
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+55"Bip01""D:/ymir work/pc/common/effect/armor/Orange_1.mse")        #Falken_Orange_1
    
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+56"Bip01""D:/ymir work/pc/common/effect/armor/armor-gruen1.mse")    #Stahl_Grün_1  
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+57"Bip01""D:/ymir work/pc/common/effect/armor/armor-blue1.mse")     #Stahl_Blau_1 
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+58"Bip01""D:/ymir work/pc/common/effect/armor/armor-vio1.mse")         #Stahl_Lila_1
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+59"Bip01""D:/ymir work/pc/common/effect/armor/armor-orange1.mse")     #Stahl_Orange_1
    
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+60"Bip01""D:/ymir work/pc/common/effect/armor/zwiebelhd_shining_green.mse")        #105er Rüstung (Beta) und #Falken_Grün_1    
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+61"Bip01""D:/ymir work/pc/common/effect/armor/zwiebelhd_shining_red.mse")        #120er Rüstung (Phönix)
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+62"Bip01""D:/ymir work/pc/common/effect/armor/Blau.mse")                        #120er Rüstung (Weißstahl) und #Falken_Blau_1  
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+63"Bip01""D:/ymir work/pc/common/effect/armor/armor_black_9.mse")                #120er Rüstung (Bronze)
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+64"Bip01""D:/ymir work/pc/common/effect/armor/zwiebelhd_shining_violet.mse")    #120er Rüstung (Nexus)
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+65"Bip01""D:/ymir work/pc/common/effect/armor/armor-4-2-6.mse")                    #120er Rüstung (Kristall)
    
    
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+66"Bip01""D:/ymir work/pc/common/effect/armor/armor_shining.mse"
was ich nun übernehmen will ist:
HTML Code:
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+52, "Bip01", "D:/ymir work/pc/common/effect/armor/Rot_1.mse")			#Falken_Rot_1
Von der Logik her, verstehe ich das, aber ich verstehe keinen Zusammenhang. Hast du sicher nichts vergessen, was wir brauchen um dir zu helfen?
12/05/2015 03:31 SonKrillin#3
Ja keine ahnung ,was genau muss ich denn nun machen,dass eine rüstung diese effekte bekommt?
Was muss bei socket pct rein
12/05/2015 10:30 ThaRielFliege#4
Dafür musste bei socket_pct das eintragen für =
+0 = 46
+1 = 45
+2 = 44
und so weiter
12/05/2015 17:33 SonKrillin#5
geht irgentwie nicht ,wenn ich die rüssi vergleiche die den effekt hat,dann merke ich,dass da nur eine 3 steht und wenn ich das gleiche bei der neuen mache (3) krieg ich den effekt nicht.Kann man das auch irgentwie anders einstellen?