Analog attack packet transmission

11/24/2015 02:22 somecode#1
#Solve&Closed
11/24/2015 02:29 Spirited#2
Do you mean packet 1022... and not packet 1002?
11/24/2015 02:31 somecode#3
Quote:
Originally Posted by Spirited View Post
Do you mean packet 1022... and not packet 1002?
yes , 1022 packet .....
11/24/2015 03:31 Spirited#4
Quote:
Originally Posted by somecode View Post
yes , 1022 packet .....
So, you're asking about indexes... aka. offsets. You're missing some offsets, and you'd like to know what they are. We have a packet wiki for that, stickied to the top of this section. Here you go: [Only registered and activated users can see links. Click Here To Register...]. They're a bit out of date, but you can probably gain some insight from them, such as some of those missing offsets (even if the offset numbers don't match, there is an order).
11/24/2015 04:16 somecode#5
Quote:
Originally Posted by Spirited View Post
So, you're asking about indexes... aka. offsets. You're missing some offsets, and you'd like to know what they are. We have a packet wiki for that, stickied to the top of this section. Here you go: [Only registered and activated users can see links. Click Here To Register...]. They're a bit out of date, but you can probably gain some insight from them, such as some of those missing offsets (even if the offset numbers don't match, there is an order).
no ... i'm very sure didn't miss any offset!

your packet wiki is no last version....

Quote:
Originally Posted by Spirited View Post
So, you're asking about indexes... aka. offsets. You're missing some offsets, and you'd like to know what they are. We have a packet wiki for that, stickied to the top of this section. Here you go: [Only registered and activated users can see links. Click Here To Register...]. They're a bit out of date, but you can probably gain some insight from them, such as some of those missing offsets (even if the offset numbers don't match, there is an order).
PHP Code:
Offset    Data Type    Description          Example
0              UINT16    Packet Length      44
2              UINT16    Packet Identifier      1022
4              UINT32    Timestamp              123123
8              UINT32    Timestamp              123123
12              UINT32    SenderId              1000001
16              UINT32    TargetId              1000002
20              UINT16    X                      400
22              UINT16    Y                      450
24            InteractType    Action      InteractType
.Shoot
28              UINT16    spelliid                8001
30              byte        
?                      33
31              byte        
?                      rand
11/24/2015 08:02 Spirited#6
Well, you say you're not missing offsets but then you're asking what offsets 30 and 31 are, in which case that wiki link is actually helpful to you. So which is it? Also, don't remove your thread's content. That's extremely rude for anyone else looking for documentation or having the same issue.
11/24/2015 11:27 somecode#7
Quote:
Originally Posted by Spirited View Post
Well, you say you're not missing offsets but then you're asking what offsets 30 and 31 are, in which case that wiki link is actually helpful to you. So which is it? Also, don't remove your thread's content. That's extremely rude for anyone else looking for documentation or having the same issue.
sorry
about
my
english

seethat

[Only registered and activated users can see links. Click Here To Register...]
11/25/2015 02:11 Spirited#8
Good. So we've concluded that the op is inept and that this thread is useless. Thanks.