#Solve&Closed
So, you're asking about indexes... aka. offsets. You're missing some offsets, and you'd like to know what they are. We have a packet wiki for that, stickied to the top of this section. Here you go: [Only registered and activated users can see links. Click Here To Register...]. They're a bit out of date, but you can probably gain some insight from them, such as some of those missing offsets (even if the offset numbers don't match, there is an order).Quote:
yes , 1022 packet .....
no ... i'm very sure didn't miss any offset!Quote:
So, you're asking about indexes... aka. offsets. You're missing some offsets, and you'd like to know what they are. We have a packet wiki for that, stickied to the top of this section. Here you go: [Only registered and activated users can see links. Click Here To Register...]. They're a bit out of date, but you can probably gain some insight from them, such as some of those missing offsets (even if the offset numbers don't match, there is an order).
Quote:
So, you're asking about indexes... aka. offsets. You're missing some offsets, and you'd like to know what they are. We have a packet wiki for that, stickied to the top of this section. Here you go: [Only registered and activated users can see links. Click Here To Register...]. They're a bit out of date, but you can probably gain some insight from them, such as some of those missing offsets (even if the offset numbers don't match, there is an order).
Offset Data Type Description Example
0 UINT16 Packet Length 44
2 UINT16 Packet Identifier 1022
4 UINT32 Timestamp 123123
8 UINT32 Timestamp 123123
12 UINT32 SenderId 1000001
16 UINT32 TargetId 1000002
20 UINT16 X 400
22 UINT16 Y 450
24 InteractType Action InteractType.Shoot
28 UINT16 spelliid 8001
30 byte ? 33
31 byte ? rand?
sorryQuote:
Well, you say you're not missing offsets but then you're asking what offsets 30 and 31 are, in which case that wiki link is actually helpful to you. So which is it? Also, don't remove your thread's content. That's extremely rude for anyone else looking for documentation or having the same issue.