UPDATE: I didn't realized it made EVERYONE online the Halo, I thought it only made the person you added name to, sigh #request fix and release here please.
Source: 5165
So basically what it does is that you type like for example, /awardtoptrojan [CharName] and it gives them the Top Trojan Halo. (Partial credit to Andrew.A, I took his code and fixed it)
In Chat.cs add:
+K
Source: 5165
So basically what it does is that you type like for example, /awardtoptrojan [CharName] and it gives them the Top Trojan Halo. (Partial credit to Andrew.A, I took his code and fixed it)
In Chat.cs add:
Code:
if (Cmd[0] == "/awardtoptrojan")
#region Players
foreach (Game.Character Player in Game.World.H_Chars.Values)
Player.StatEff.Add(NewestCOServer.Game.StatusEffectEn.TopTrojan);
#endregion
if (Cmd[0] == "/awardtopwarrior")
#region Players
foreach (Game.Character Player in Game.World.H_Chars.Values)
Player.StatEff.Add(NewestCOServer.Game.StatusEffectEn.TopWarrior);
#endregion
if (Cmd[0] == "/awardtopninja")
#region Players
foreach (Game.Character Player in Game.World.H_Chars.Values)
Player.StatEff.Add(NewestCOServer.Game.StatusEffectEn.TopNinja);
#endregion
if (Cmd[0] == "/awardtoparcher")
#region Players
foreach (Game.Character Player in Game.World.H_Chars.Values)
Player.StatEff.Add(NewestCOServer.Game.StatusEffectEn.TopArcher);
#endregion
if (Cmd[0] == "/awardtopfiretaoist")
#region Players
foreach (Game.Character Player in Game.World.H_Chars.Values)
Player.StatEff.Add(NewestCOServer.Game.StatusEffectEn.TopFireTaoist);
#endregion
if (Cmd[0] == "/awardtopwatertaoist")
#region Players
foreach (Game.Character Player in Game.World.H_Chars.Values)
Player.StatEff.Add(NewestCOServer.Game.StatusEffectEn.TopWaterTaoist);
#endregion
if (Cmd[0] == "/awardweeklypkchampion")
#region Players
foreach (Game.Character Player in Game.World.H_Chars.Values)
Player.StatEff.Add(NewestCOServer.Game.StatusEffectEn.WeeklyPKChampion);
#endregion
if (Cmd[0] == "/awardtopguildleader")
#region Players
foreach (Game.Character Player in Game.World.H_Chars.Values)
Player.StatEff.Add(NewestCOServer.Game.StatusEffectEn.TopGuildLeader);
#endregion
if (Cmd[0] == "/awardtopdeputyleader")
#region Players
foreach (Game.Character Player in Game.World.H_Chars.Values)
Player.StatEff.Add(NewestCOServer.Game.StatusEffectEn.TopDeputyLeader);
#endregion