[TUTORIAL] Reversing the graphics pipeline

10/19/2015 16:59 Cyrex'#1
Hey guys, this tutorial will show you basic static reverse engineering or analysis of a dump. In this case I will show you something of S4's graphics pipeline. The practical example will be the D3D Font. This tutorial aims at a bit advanced members and requires asm knowledge. At the end of the tutorial, I will also give you a tip on how to aquire a static pointer.


D3D Font

How to get device?

Hope you liked the tut.
10/19/2015 17:13 Shin..#2
Can u please show some ingame-screenshots??
10/19/2015 17:15 Cyrex'#3
Quote:
Originally Posted by ScreamStream View Post
Can u please show some screen shots??
There are screenshots
EDIT: this is a tutorial and not a preview...
10/19/2015 18:58 RingleRangleRob#4
Gj :awesome:

Quote:
Originally Posted by ScreamStream View Post
Can u please show some ingame-screenshots??
do it yourself its an tutorial.
10/19/2015 22:12 Aquaforce#5
Useful :)