Quote:
Originally posted by chocoman4k+Jul 12 2005, 15:38--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (chocoman4k @ Jul 12 2005, 15:38)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--ultimatehaker@Jul 12 2005, 15:24
they didnt change anything on the client exe tho thats the problem they only changed something on the server, however coproxy still works so i cant understand why mine doesnt, unless they only fixed my suite -.-
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As Lowfyr said, you probably made something static that should have remained dynamic.
Is any key being sent from the server to client? If so, you probably used a fixed key in your client instead of taking the one sent by the server. [/b][/quote]
its all dynamic -.-, apart from the counter offsets wich i am anoyed about and i am gonna "try" to add up within program instead of reading from conquer exe